On Feb 17, 2009, at 5:09 PM, dave malouf wrote:

But in general, your list is my list.

If you're going to use software technology examples, considering we are still in early stages of that tech, we should acknowledge that most of the great "interaction designers" up until now haven't been designers at all. They've been engineers. It's going to be like that for some time. In Dan's list, more than half of those people were engineers first, and would probably call themselves engineers still, not designers.

Mike Schuster? Thomas Knoll? Those two basically made Illustrator and Photoshop happen. Mark Hamburg? Definitely up there. The engineering team on Mac System 7? Better toss in Andy Hertzfeld into the mix as well. Then there's the guys behind things like AutoCAD. The engineers behind Alias, Wavefront, and SoftImage, cutting edge 3D which is one of the most difficult interface and interaction problems you've got in all of software design. The original PageMaker team! Which if you can travel back to 1986 was about as cutting edge and genre defining as it gets in this field considering what they created, how they did on a 9" black and white screen with 640x480 pixel resolution, and with what computing horsepower they had at the time.

Could easily go on and on in this fashion.

Designers like a Rand, Eames or a Dreyfuss type -- if you are trying to make parallels to this field -- are probably just getting out of high school at this very moment, if they've even gotten out of junior high. Until they come along, should give the engineers who made all of this happen the credit they are due for being great designers as well. And there have been plenty of great ones.

--
Andrei Herasimchuk

Chief Design Officer, Involution Studios
innovating the digital world

e. [email protected]
c. +1 408 306 6422

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