@Pietro

>Do you think that the perception of the phones is slightly changing now?
no - I keep hearing the same old thing that, that phones are used for a
quick glance. The usage logs we recorded on peoples phones said the
opposite. When we went through usage when people used their phone, they
spent longer on a site, and clicked through to ads more frequently, than
when they where using their desktop.

I think many thinkers, when they talk about short attention spans are
thinking of image of the busy executive, pulling out his phone to find out
about the stock market crash. I don't think they basing the information on
reality. The reality is totally different.

I think it makes perfect sense. When I am traveling, or waiting for
somebody, I am relaxed, I don't have any distractions. I am not stressed.
When I am in the office, I am being distracted all the time. The phone is
ringing, I am been asked questions by colleagues.

>but I clearly remember how fun was the snake game on old Nokia phones!
>Maybe 'cause it was the only game on them?
Game playing is totally about waisting time. How popular are they? Most
games that a free on the web, cost money on the mobile.

We will do more research with the client and maybe write it up.

James Page
http://blog.feralabs.com





2009/2/28 Pietro Desiato <[email protected]>

> I really enjoyed your video: very good job. There are also some
> interesting points about contexts: the book by Barbara is definitely
> worth reading. Mobile design is so young that references are never
> enough.
>
> About the doc: I had the same feeling and I moved some of the bottom
> rows on top, just to be sure they are visible (and since the others
> are quite full). A categorization would be the next natural step...
> even if I don't like categories :)
>
> I started it because I think that situations are good starting points
> for creative ideas, they stimulate you. Moreover, we have the power of
> a shared doc where you write, comment, re-write and see what other
> people do. I am pretty impressed that nobody touched the main
> structured or proposed a new column!
>
> Btw I was thinking of a "creative" phase now. I would like to bring
> some of these contexts into a design process. Crowedsourced.
>
> What do you think?
>
> PS We also have Barbara's wiki to structure this content ;)
>
>
> . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
> Posted from the new ixda.org
> http://www.ixda.org/discuss?post=39219
>
>
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