"Henceforth, a program manager would:
   1. DESIGN UI'S
   2. Write functional specs
   3. Coordinate teams
   4. Serve as the customer advocate, and
   5. Wear Banana Republic chinos"

@Andrew Joel's description sure sounds to me like he was discounting
the UI Designer. Otherwise....wouldn't he have mentioned us
somewhere? And if the Program Manager and Developer are peers, than I
imagine (if there is a UI Designer somewhere) it is beneath
them...which I don't much fancy.

On the one hand I take Joel's article as completely ridiculous. on
the other, if I cross out "Program Manager" and add "UI Designer"
it suddenly looks alot better, and I find myself identifying with the
role for the most part and even taking notes...

Some of the important points in the upcoming article "How to be a UI
Designer" are:

- 1 to 4 ratio of UI Designers to Developers 
- Work together a (IxD and Developers) and as peers
- Imperative need for UI Designers to have knowledge of some coding
- Making sure IxD isn't left out of the planning process and merely
pulled in to gussy up the mess.
- Importance of not designing in a box: going to meetings, email
communication, and research to find out the needed info to make
informed designs.


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=39701


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