Dave, I admire your ability to generate interesting conversation!

"The economies of scale require that there is a UI Designer. ONE
person. The age of having an IxD, a Visual Design, and a GUI coder as
3 separate roles is fading."

The counter-trend is that a lot of front-end development is getting
harder, not easier. Front-end web development is increasingly
embracing advanced programming patterns, making it harder for
designers to contribute meaningfully. Our tools are trying to catch
up, but soon designers are going to have to start reading about OO
patterns instead of design patterns.

Now, I strongly believe a CS minor should be a requirement for anyone
designing software, but no one seems to be listening :)

"[an appearance model] is an exactly looking & behaving model. It is
that chance for everyone to see exactly what the team/client will be
getting when it goes out the door to production."

It's always struck me that one of the great leaps forward in working
in software, and more so on the web, is the fact that our production
processes are adaptable. So, why not make the most of this advantage
and embrace parallelism? Build that pixel perfect prototype, but why
make it a pre-condition of production?

-- jackson



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Posted from the new ixda.org
http://www.ixda.org/discuss?post=39701


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