FYI Dave, Fireworks is becoming a very popular *wireframing* tool... And...to the broader point about wireframing...are you suggesting that a designer go right to prototype first, and have that be their ideation/brainstorming phase? Or are you merely suggesting that it's not a deliverable given over to the client?
I personally could not cut wireframing out of my workflow. I have to get something low-fidelity out there so I know where my idea stands. Skipping this step would be, for me, putting the cart before the horse. Also, clients like wireframes...it's an easy way to iterate quickly about the broad interaction design issues, like what actually goes on the screen, and what priority each element has. If I had to write HTML for each of these iterations, it would slow things down considerably. (its possible that tools will improve to the point where creating HTML prototypes is as fast as wireframing, but until then...) . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=39701 ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [email protected] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
