"it will tend to limit your thinking about a solution to what you know is implementable"
I agree with you partially. During the ideation (or conceptualization) stage you want to generate ideas without focusing much on technical concerns. But eventually those constrains should be integrated and help shape the concept you are envisioning. When I see the work of Calatrava (he is both architect and civil engineer) or Gehry in Architecture I know that technical knowledge does not necessary limit creativity, the other way around, it can help you come up with viable solutions and push for innovation. You may not like their designs, you may do; both it's easy to agree that they push the envelop for drafting technologies construction techniques (design evolving other - technical - fields) I think UI design has a long way to mature at the level Architecture or Industrial design are (process-wise); but the groundbreaking will come from those able to think outside the designer-programmer bipolar paradigm. Cheers, Gilberto . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=41475 ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [email protected] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
