"it will tend to limit your thinking about a solution to what you
know is implementable"

I agree with you partially.  During the ideation (or
conceptualization) stage you want to generate ideas without focusing
much on technical concerns.  But eventually those constrains should
be integrated and help shape the concept you are envisioning.

When I see the work of Calatrava (he is both architect and civil
engineer) or Gehry in Architecture I know that technical knowledge
does not necessary limit creativity, the other way around, it can
help you come up with viable solutions and push for innovation.  You
may not like their designs, you may do; both it's easy to agree that
they push the envelop for drafting technologies construction
techniques (design evolving other - technical - fields)

I think UI design has a long way to mature at the level Architecture
or Industrial design are (process-wise); but the groundbreaking will
come from those able to think outside the designer-programmer bipolar
paradigm.

Cheers,

Gilberto


. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
Posted from the new ixda.org
http://www.ixda.org/discuss?post=41475


________________________________________________________________
Welcome to the Interaction Design Association (IxDA)!
To post to this list ....... [email protected]
Unsubscribe ................ http://www.ixda.org/unsubscribe
List Guidelines ............ http://www.ixda.org/guidelines
List Help .................. http://www.ixda.org/help

Reply via email to