>>I think UI design has a long way to mature at the level Architecture or Industrial design are (process-wise);Interesting. I just had lunch with a girl that was in a class I just took and she showed me the home page of an acquaintances work web site. The homepage touted these renaissance images of like the old republic and what not. Anyways, I said I've been seeing this pop up more frequently. I said I love that period and she mentioned that it was then and this is now. I had to present the fact that during that time period color theory & music theory were established and used the example that we still adhere to these systems that suite completely different mind sets. We can have heavy metal or folk, graffiti or daffodils; but, you can not deny the fact they both adhere to the same system that allows beautiful contrast and complements.
I think dev teams need a similar system that allows diversity without compensating individuality. Two cents.. goodnight On Fri, Apr 24, 2009 at 7:00 AM, Gilberto Medrano <[email protected]>wrote: > "it will tend to limit your thinking about a solution to what you > know is implementable" > > I agree with you partially. During the ideation (or > conceptualization) stage you want to generate ideas without focusing > much on technical concerns. But eventually those constrains should > be integrated and help shape the concept you are envisioning. > > When I see the work of Calatrava (he is both architect and civil > engineer) or Gehry in Architecture I know that technical knowledge > does not necessary limit creativity, the other way around, it can > help you come up with viable solutions and push for innovation. You > may not like their designs, you may do; both it's easy to agree that > they push the envelop for drafting technologies construction > techniques (design evolving other - technical - fields) > > I think UI design has a long way to mature at the level Architecture > or Industrial design are (process-wise); but the groundbreaking will > come from those able to think outside the designer-programmer bipolar > paradigm. > > Cheers, > > Gilberto > > > . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . > Posted from the new ixda.org > http://www.ixda.org/discuss?post=41475 > > > ________________________________________________________________ > Welcome to the Interaction Design Association (IxDA)! > To post to this list ....... [email protected] > Unsubscribe ................ http://www.ixda.org/unsubscribe > List Guidelines ............ http://www.ixda.org/guidelines > List Help .................. http://www.ixda.org/help > ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [email protected] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
