Last week, during a talk Bill Buxton gave in New Jersey, he talked about how Gehry would have a structural engineer (or similar) work beside him and go through a process of compromise...more like co-evolution than compromise, really. He said Gehry would have an idea put in form (whatever he used for building mockups), and the engineer would say things like "it won't hold that way, what about something like this..." and Gehry would sometimes get good ideas and go off of what the engineer recommended to try.
I thought this was really interesting, because many times we talk about the lone designer, architect, etc, and the constraints of the materials, but this was a nice example of collaboration through the materials between Gehry and the engineer. It's also rare to get inside knowledge on how these greats design (and compromise). On Fri, Apr 24, 2009 at 10:00 AM, Gilberto Medrano <[email protected]> wrote: > When I see the work of Calatrava (he is both architect and civil > engineer) or Gehry in Architecture I know that technical knowledge > does not necessary limit creativity, the other way around, it can > help you come up with viable solutions and push for innovation. You > may not like their designs, you may do; both it's easy to agree that > they push the envelop for drafting technologies construction > techniques (design evolving other - technical - fields) ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [email protected] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
