The real stunner in my experience is to say ...

The criteria that you are using in order to determine what to do are
different from the criteria I'm using. Your criteria are based on technical
insights together with your beliefs about what would work for the user.

There's a whole discipline devoted to figuring out what users do, what they
want, and what we should do for them. There are a whole lot of surprises
that come out of looking at things from the users' point of view. For
example, in our situation, ...

Let's talk about things from both points of view: what experience the users
would find most beneficial and compelling, and what we can do for them. I'll
keep user behaviors uppermost in my mind, and you can keep technical
considerations uppermost in your mind. But we each have to turn to the other
to make this work, because we are developing complementary expertise.

Here are some things I've laid out that provide a framework that we can work
in ...

Best wishes,

Bruce

On Fri, May 1, 2009 at 4:33 AM, Yohan Creemers <[email protected]> wrote:

> Hi Elle,
>
> I like your approach, saying: if you (mr developer) can't do it, I will do
> it myself. In my experience you only have to say/prove it once or twice and
> professional developers will take the challenge the next time.
>
> Nothing is impossible. Some design solutions are expensive, unsecure or for
> some other reason not perfect. Invite developers to criticize your design.
> Let them explain what the technical consequences are and -important- ask
> them to think of alternatives that are more desirable from a technical view
> point. In most cases a compromise within the functional and technical
> constraints is possible. The end result will be a piece of teamwork all
> team
> member are proud of.
>
> If this strategy doesn't work, I can only advise to hire better developers
> ;) Don't give up the fight, it's your responsibility to create a solution
> with the best interaction possible.
>
> - Yohan.
>
>
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