Wireframing with pencil and paper is a useful tradition in the usability field. When doing low-fidelity testing, it's much less intimidating, and more inviting, to hand a prospective user a pencil and ask "What would you change?" than displaying a wireframe created using software.
My past experience with large clients is that they supported the use of low-fidelity wireframes during the design process. At the time, a "portfolio" wasn't even a gleam in someone's eye. Now, prospective clients persist in viewing wireframes in a portfolio, out of the context in which they were developed, and we professionals let them. Why? Everyone wants "good design". But, few designers can do the required research, and fewer clients want to invest the resources. We can hope that art will make up for science--but sometimes, it doesn't. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=42351 ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [email protected] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
