I tend to use pencil and paper or a white board to explore first ideas before moving over to wireframes. Some graphic designers also understand user experience and vica versa but the point of wireframes and all the accompanying diagrams is not to think from implimentation back to concept (be it creating an interface in photoshop or coding up an applicaiton first).
Sketches can help with concepting as you can go through multiple interations and ideas quickly. If you're going to make them presentable you might as well get someone who is quick at doing wireframes. I've done 'just in time' wireframes on paper and they can be hit or miss sometimes. Stewart 2009/5/28 Johnny Wooder <[email protected]> > I've noticed a general trend, especially in smaller companies, in > which ux strategy is documented/created using pencil and paper. > However, I find that these companies do not submit any formal ux > strategy to their clients. I suppose its a way to work through the > design without having the mess of formal documentation. How does > everyone feel about graphic designers coming up with ux strategy > using this method? > ________________________________________________________________ > Welcome to the Interaction Design Association (IxDA)! > To post to this list ....... [email protected] > Unsubscribe ................ http://www.ixda.org/unsubscribe > List Guidelines ............ http://www.ixda.org/guidelines > List Help .................. http://www.ixda.org/help > -- Stewart Dean ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [email protected] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
