And another example:
Interaction design - building an online fart sound game
Instructional design - building a multimedia/flash curriculum to teach people how to build an online fart sound game


Here's a simple contrast:
- Instructional Design plans environments for learning to perform
- Interaction Design plans environments for performing

One way to think about it is that, most of the time, interaction design succeeds if the user doesn't learn anything in the process and instructional design succeeds if they do.
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