And another example:
Interaction design - building an online fart sound game
Instructional design - building a multimedia/flash curriculum to teach
people how to build an online fart sound game
Here's a simple contrast:
- Instructional Design plans environments for learning to perform
- Interaction Design plans environments for performing
One way to think about it is that, most of the time, interaction
design succeeds if the user doesn't learn anything in the process
and instructional design succeeds if they do.
]
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