DaveWr wrote: 
> I don't blame the situation on external developers but the strategy (or
> lack of) from Logitech.  There was no protection of Logitech value,
> consequently no business case.  As soon as derivation of players
> appeared on third party software products, there was an inevitable issue
> for Logitech.  I have no issue with these developers they did what is
> natural, but it was bound to have consequences.  I wouldn't invest in a
> business that has no protected intellectual property anymore.  The gate
> are open to all.
> 
The third party player apps are targeting a different use case than the
Squeezebox hardware, they aren't competing, Logitech doesn't have a
portable offering, instead the Logitech hardware and third party apps
are working in a symbiosis making the Squeezebox hardware even more
attractive. The number of people who get a smart phone Squeezebox app
and put it in a docking station instead of getting a real hardware
Squeezebox is not significant, people use these third party players to
listen to their LMS music in rooms/contexts where Logitech doesn't offer
a suitable hardware. Also, even if they would compete, Logitech would
get an extremely attractive docking station solution if they produced
and sold a great iPhone/Android docking station to be used with these
third party player apps.

An iPod Touch + good docking station is definitely more expensive and
more ugly than a Squeezebox Radio, so it's not even a cheap solution,
unless you already have a spare iPod Touch to always have in the docking
station.


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