JJZolx wrote: 
> I just can't imagine anyone willing to volunteer that much time and
> energy into building such a thing without realizing some monetary
> compensation. You're talking about something _way_ above and beyond the
> (albeit very impressive) software efforts put forth by third party
> software developers. System design, circuit board layout, prototyping...
> wow. I don't see anyone doing that for grins. And it's not really
> something that 100 people can pitch in on, even if they all had the
> skills. There probably aren't more than one or two people remaining with
> an interest in Squeezebox who actually have the ability to do the system
> and circuit board design necessary to create a real replacement.
> 
For a purely software project done on the spare time it would have to be
at least 3-4 persons who all have the architecture/design skills and not
just simple coding skills. It's one thing to provide a patch or edit a
source code file, it's a completely different thing to architect/design
a new system from a blank sheet of paper.
For a hardware project I imagine that you would have to add a few
additional people to handle that part, one would be a minimum but for
long time survival that part would probably also require 2-4 people if
it's done on the spare time.
On top of this you would have to have some testers but those are easy to
find around here, the challenge is just to make them to structured
testing and not just random testing all over the place.

It can't be a lot more people than this because then it gets too crowded
and the people who know what to do end up spending the time trying to
explain to other people what to do and how to do it.
It can't be less people if it's done as a spare time project because
then the project will halt when the family situation changes for one of
the persons and he/she no longer can spend time on the project, I have
seen exactly this issue in the SMD project where we were 3 core
contributors and that was enough as long as we all had enough spare
time, when one disappeared everything more or less halted. If it's a
full time project you can have less people but not in a spare time
project which people  can maximum spend 10 hours/week on.

I also believe it needs to be a company behind it for it to work on
longer terms, doesn't have to be an existing company, can be a new one,
but there needs to be a business aspect else it will never survive on
longer terms. Most people enjoy to contribute for free a few years but
eventually (with a few exceptions) most are eventually going to want
some kind of continuous economical compensation if they need to offer
all their spare time for the project. Some are even only going to want
to continue working on it long term if they can have it has their day
job.

I'm fairly sure there are enough people with the right skills in this
community to create something new. There isn't enough remaining if you
purely look at those who have done plugins/applets and third party
hardware packaging, but I've realized that there are a lot of people
lurking around here who have a lot of experience from their day jobs
even if they have never done any spare time work related to Squeezebox
to show their abilities. The question is just how to attract them to do
something on their spare time and if they have the ability/willingness
to work together as a team.

The hardest people to find around here seems to be people with non
technical skills, like graphical design and drawing, and that's also
something that's definitely needed if you want to accomplish a consumer
product and not just a DIY project.

All this makes me think that it's not unrealistic at all that something
new is going to be released from someone in this community, the question
is more about when it will happen, who will be part of it and if it will
be released through a company or community effort. I also know there are
a companies doing products in this market segment who wants to take a
part of the cake Logitech has left behind. So overall, I think the next
6-12 months might be pretty interested in the music streaming market, I
just hope that Sonos doesn't get too strong so it will be too hard for
someone else to establish a new platform.


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