Sarah Stevens made 4 videos for how to install Shell, Git, Nano, R, and
Python on Windows and Mac machines. I find these very, very useful. I'm not
sure if they are linked in any of the installation guidelines.

https://www.youtube.com/channel/UCj0I4MtVxi6rMH0iYLkva5w

Rayna Harris
@raynamharris <https://twitter.com/raynamharris>
http://raynamharris.github.io/

On Wed, Mar 14, 2018 at 9:08 AM, Bennet Fauber <[email protected]> wrote:

> Some kind of hybrid model does seem like it would be good, if it can be
> made viable.
>
> My experience with videos on computing and statistical topics is that some
> sort of guide needs to be provided to the viewer prior to watching to keep
> attention focused and to force at least some active processing of the video
> material.
>
> Attention straying is, I think, a particular problem with video watching,
> both anecdotally and from some research (see below).  The difference
> between 'live and Memorex' may be less pronounced for shorter material,
> e.g., in the ten minutes or less range.
>
> My personal experience is that tightly focused videos on one topic of
> three to five minute duration seems about right.  Some sort of exercise
> immediately following definitely helps a lot.  I've asked people, and those
> seem to be common impressions.
>
> Perhaps some sort of specific assignment, the 'answers' for which are
> contained in one to three short videos, where the assignment is due in
> person, and the workshop then builds on the assignment by generalizing,
> extending, or applying to a different situation/domain?
>
> This may all be getting too far away from the specific circumstances of
> the boot camp, though, as a longer time-scale seems implicit in the hybrid
> model to me.
>
>
> We examined mind wandering and memory for information in both live
>> undergraduate lectures and a laboratory-based video lecture. In Study 1,
>> which spanned a full-term live course, we found that degree of mind
>> wandering did not increase over time in an average lecture, and was
>> associated with poorer memory for lecture material. In Study 2, we examined
>> changes in degree of mind wandering across three groups that differed in
>> whether they viewed the lecture in video-recorded or live format, and
>> whether or not they were enrolled in the course. We found that despite
>> viewing the exact same lecture, participants who viewed it in video format
>> showed a significant increase in mind wandering over the duration of the
>> lecture, while those who viewed it live did not. This finding suggests that
>> video, relative to live lectures are especially likely to elicit increases
>> in mind wandering over the duration of a lecture.
>>
>
> "Examining the Influence of Lecture Format on Degree of Mind Wandering"
> Jeffrey D Wammes and Daniel Smilek
> *Journal of Applied Research in Memory and Cognition*
> Volume 6, Issue 2, June 2017, pp174-184
> https://doi.org/10.1016/j.jarmac.2017.01.015
>
>
> On Wed, Mar 14, 2018 at 7:39 AM, Greg Wilson <[email protected]>
> wrote:
>
>> I like the idea of flipping the Carpentry classroom as well, but I think
>> the first day or two should still use our regular approach: for many
>> learners, the biggest benefit of a workshop is the way it helps them get
>> over the FUD (fear, uncertainty, and doubt) they feel whenever they try to
>> get computers to be useful, and I don't think that starting with videos
>> will accomplish that.
>>
>> An experiment I'd really like to try is a regular two-day workshop
>> immediately followed by the same people working side-by-side in the same
>> classroom through a series of video lessons, with the helpers still there
>> to assist them whenever they hit a stumbling block. Different learners
>> could go at different speeds, or even through (somewhat) different
>> material, but they would still get the social benefits of working alongside
>> their peers, and the instructional benefits of one-to-one assistance when
>> most needed. I haven't been able to find anything in the educational
>> research literature describing this hybrid model, but I'd be willing to bet
>> a dollar that it would outperform either of the pure alternatives, and I
>> believe that at least some learners would be willing to sign up for a
>> week-long hands-on workshop in this format between semesters or over the
>> summer.
>>
>> Cheers,
>>
>> Greg
>>
>> On 2018-03-14 12:21 AM, Kunal Marwaha wrote:
>>
>> This is a sweet idea. We already have a few videos up on the website:
>> https://software-carpentry.org/lessons/#video
>>
>> I often find (especially with free workshops) that many learners do not
>> prepare (a significant portion do not even install software beforehand). I
>> would not expect many learners to watch videos before they come to class.
>>
>> I find in-person Q&A/debugging and exercises to be very useful parts of
>> the workshop. When I teach the collaboration part of Git ([usually in
>> line with this](http://swcarpentry.github.io/git-novice/08-collab/)) I
>> have pairs of learners do a number of exercises (collaborator clones,
>> edits, commits & pushes; owner pulls; owner edits, commits & pushes; both
>> edit, commit, push at same time; both edit same line, commit, push) at
>> their own pace. The helpers & I check in with each group periodically and
>> debug / discuss concepts, conflicts in git, and so on. This takes 30-45
>> minutes, and if some learners are advanced, I ask them to explore GitHub's
>> UI, merges, pull requests, and so on. This environment is most similar to
>> the "flipped classroom" that I've seen Software Carpentry taught.
>>
>>
>>
>> On Wed, Feb 7, 2018 at 2:07 AM, Peter Steinbach <[email protected]>
>> wrote:
>>
>>> Hi to all,
>>>
>>> I was discussing the idea of an "inverted class room" teaching approach
>>> with a friend of mine who is a high school teacher (he uses that based on
>>> video recordings for his students ... just awesome AFAIK). I was hence
>>> wondering, if people have tried to teach the carpentry lessons in this way?
>>>
>>> This would mean, that I record some of the parts of a carpentry lesson
>>> in video(s) (10-15 minute each) and ask the students to watch these videos
>>> before the carpentry bootcamp! The in-presence part of the workshop is then
>>> used to do exercises and try to fortify the content of the videos.
>>>
>>> For me the biggest advantage of this approach is, that each learner can
>>> overcome the initial steep learning curve given their own speed of learning
>>> - which is a constant source of trouble when I teach.
>>>
>>> Looking forward to your feedback -
>>> Peter
>>>
>>> --
>>> Peter Steinbach, Dr. rer. nat.
>>> Scientific Software Engineer, Scientific Computing Facility
>>>
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>>>
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>>>
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>>
>>
>>
>>
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