Great ideas,

 for the release of your finger tip is already in play with mobile speek
pocket.  Additionally it also uses a similar brows feature.  These are not
primary options but are choices you have with this code factory product.
Given this performance the I phone should not be all that far behind.  As
for a tote along key board that could be used for more internet browsing or
more in-depth actions.  These ideas are great and should be herd by Apple.

Pete

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Mike's Western
Account
Sent: Tuesday, July 22, 2008 2:36 PM
To: General discussions on all topics relating to the use of Mac OS X by
theblind
Subject: Re: IPhone accessibility: was: Re: iTunes strange happening

i could see that working;)
On Jul 22, 2008, at 10:30 AM, Chris Blouch wrote:

> I was looking at the ITell yesterday as it was mentioned on this list. 
> Main downside is you kinda loose a lot of the portability if you have 
> to attach an "accessibility dongle". Knowing Apple their eventual 
> solution will be more elegant. I was thinking along the lines of some 
> kind of finger browsing where you can touch any part of the surface 
> and it reads to you what it is. Then with a gesture you tell it you 
> want to do some interaction with it. So you drag over the apps until 
> you find the one you want and then do a swirl or something to launch 
> it. Eventually you would know generally where to touch so you wouldn't 
> have to hunt as much before gesturing. In other words, of a11y we 
> would default to a kind of browse mode and once we've picked the thing 
> we want to interact with we give commands to do something. This could 
> even work for the on-screen keyboard where maybe just releasing my 
> finger types the key I have browsed to. Anyway, I don't know if this 
> would really work but it's just an idea.
>
> CB
>
> David Poehlman wrote:
>> Hi CB, there are two ways this could be done.  Apple could engineer 
>> an ui and back it with vo or a 3rd party could develop an app that 
>> talks.  there is a hardware device for the IPod called ITel I think 
>> that achieves at least part of this for the IPod.
>>
>> ----- Original Message ----- From: "Chris Blouch" <[EMAIL PROTECTED]>
>> To: "General discussions on all topics relating to the use of Mac OS 
>> X by theblind" <[email protected]>
>> Sent: Tuesday, July 22, 2008 12:33 PM
>> Subject: Re: iTunes strange happening
>>
>>
>> So out of curiosity, how would you make an iPhone accessible?  
>> Obviously
>> it needs a speech engine, but how do you interact? There is no 
>> tactile UI. I think it's a lot like a touch screen kiosk and some 
>> have simple instructions saying to touch the top left for yes or top 
>> right for no.
>> That kind of interaction model doesn't scale very well for complex 
>> interaction like typing an email . Not making excuses for Apple but 
>> this seems like a tough nut to crack.
>>
>> CB
>>
>> Krister Ekstrom wrote:
>>
>>> 22 jul 2008 kl. 05.10 skrev UCLA Bruins Fan:
>>>
>>>
>>>> I did bring this to an apple agents attention when I was calling 
>>>> about another issue and was told that apple would "look into it"
>>>> This
>>>> was in June, and appparently nothing has been resolved as of now.
>>>>
>>> But seriously, what do you expect with all this Iphone business 
>>> going on? I'm sorry to sound like i do, but it has always been like 
>>> this that snassy flashy looks has been prioritized over 
>>> functionality and accessibility. To be frank, i'm surprised that we 
>>> have such a well functioning screen reader as we have.
>>>
>>> With all this said, i agree that the dialog in question should be 
>>> usable, i just wonder what the best way to get there is. If we  get 
>>> angry and demanding, we will only be regarded as whiners and 
>>> complainers and if we ask politely, not much seems to happen.
>>>
>>> /Krister
>>>
>>>
>>
>>
>>
>>
>>



Reply via email to