I've been using subprocess.open in the Player programs, but I don't
believ the
I need it for this. The Flask App is written in Python, so I should
be able
to use the sockets code that we already have (written by Hamish for
the River
System) to pass messages between the two running programs, eg the
Webserver
and the Player.
You might be able to do that but you’d need to re-open the socket on
each web server request, and close it at the end of the requests, or
you’ll run into problems. I don’t think you’ll be able to keep the
socket available to all requests, but I might be wrong!
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