On Tue, Feb 19, 2002 at 04:42:02PM +0100, Timothee Besset wrote: > What is the name of the extension? Since it's not implemented in the DRI, > I can tell for sure that it's not used on linux, and it's likely not used > on win32 either (at least for Q3, the number of extensions used was > restricted to only the major ones).
It's just the regular old ARB multitexture extension. That particular extension supports (somebody correct me if I'm wrong) between 2 and 8 texture units. All cards except the original Radeon only have 2 texture units. The Radeon has 3. Back on 17-May-2000 John said in a .plan that "games that do a significant number of rendering passes on the entire world may go back in ATI's favor if they can use the third texture unit, but I doubt it will be all that common." However, he never said if it would be common in id games. :) -- Tell that to the Marines! _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel