On Tue, Feb 19, 2002 at 04:42:02PM +0100, Timothee Besset wrote:
> What is the name of the extension? Since it's not implemented in the DRI,
> I can tell for sure that it's not used on linux, and it's likely not used
> on win32 either (at least for Q3, the number of extensions used was
> restricted to only the major ones).

It's just the regular old ARB multitexture extension.  That particular
extension supports (somebody correct me if I'm wrong) between 2 and 8
texture units.  All cards except the original Radeon only have 2 texture
units.  The Radeon has 3.

Back on 17-May-2000 John said in a .plan that "games that do a significant
number of rendering passes on the entire world may go back in ATI's favor if
they can use the third texture unit, but I doubt it will be all that
common."  However, he never said if it would be common in id games. :)

-- 
Tell that to the Marines!

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