Le samedi 28 FÃvrier 2004 14:16, Michel DÃnzer a ÃcritÂ:
> The ball shadows are white, and I get lots of
>
> Mesa implementation error: User called no-op dispatch function (not part
> of Mesa subset?)
> Please report to the Mesa bug database at www.mesa3d.org
>
> Is this a BillardGL bug? If not, how can I track it down?
I've got same problems with my savage TwisterK.



-------------------------------------------------------
SF.Net is sponsored by: Speed Start Your Linux Apps Now.
Build and deploy apps & Web services for Linux with
a free DVD software kit from IBM. Click Now!
http://ads.osdn.com/?ad_id56&alloc_id438&op=click
--
_______________________________________________
Dri-devel mailing list
[EMAIL PROTECTED]
https://lists.sourceforge.net/lists/listinfo/dri-devel

Reply via email to