--- Martijn Sipkema <[EMAIL PROTECTED]> wrote: > > Why not help getting mesa-solo working so that we can move to X on top of > > OpenGL? > > Where can I find more information about mesa-solo? Is this the same as > miniglx?
Same thing. http://mesa3d.sourceforge.net/fbdev-dri.html > > > Keithp is hard at work converting xserver to run on OpenGL. We already > > have the render engine on top of of OpenGL finished in the glitz project. > All we > > are missing is pbuffer support in the mesa hw drivers and some support for > > multi-head mode setting. In the xserver on OpenGL model XAA disappears. > > Does mesa-solo handle multiple rendering surfaces or just a single redering > surface that is the whole framebuffer? Are multiple visuals supported? This is a work in progress. mesa-solo is the same code as DRI. Any DRI features should work in mesa-solo provided the needed code has been made to work in the solo environment. ===== Jon Smirl [EMAIL PROTECTED] __________________________________ Do you Yahoo!? Friends. Fun. Try the all-new Yahoo! Messenger. http://messenger.yahoo.com/ ------------------------------------------------------- This SF.Net email is sponsored by the new InstallShield X. >From Windows to Linux, servers to mobile, InstallShield X is the one installation-authoring solution that does it all. Learn more and evaluate today! http://www.installshield.com/Dev2Dev/0504 -- _______________________________________________ Dri-devel mailing list [EMAIL PROTECTED] https://lists.sourceforge.net/lists/listinfo/dri-devel