--- Martijn Sipkema <[EMAIL PROTECTED]> wrote:
> > Why not help getting mesa-solo working so that we can move to X on top of
> > OpenGL?
> 
> Where can I find more information about mesa-solo? Is this the same as
> miniglx?

Same thing. http://mesa3d.sourceforge.net/fbdev-dri.html

> 
> > Keithp is hard at work converting xserver to run on OpenGL. We already
> > have the render engine on top of of OpenGL finished in the glitz project.
> All we
> > are missing is pbuffer support in the mesa hw drivers and some support for
> > multi-head mode setting. In the xserver on OpenGL model XAA disappears.
> 
> Does mesa-solo handle multiple rendering surfaces or just a single redering
> surface that is the whole framebuffer? Are multiple visuals supported?

This is a work in progress. mesa-solo is the same code as DRI. Any DRI features
should work in mesa-solo provided the needed code has been made to work in the
solo environment.

=====
Jon Smirl
[EMAIL PROTECTED]


        
                
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