2012/3/28 Saccilotto Fabian <fabian.saccilo...@ntb.ch>: > > The first goal for our partners is to make a proof of concept for free form > surfaces. The surface is sent (NURBS, BSpline) to the controller and is > evaluated there to a toolpath (Curve with surface normal) in the non-real > time part of the controller.
If You are interested, Yishin's company has implemented their version of NURBS. Quote from Yishin's email: "Our NURBS (G6.2) is different from the original one (G5.2), which is bi-linear/bi-arc implementation. We can do real NURBS interpolation instead of separating a NURBS curve into line and arc segments." Their git repository is here: https://github.com/artek/emc2/ Viesturs ------------------------------------------------------------------------------ This SF email is sponsosred by: Try Windows Azure free for 90 days Click Here http://p.sf.net/sfu/sfd2d-msazure _______________________________________________ Emc-developers mailing list Emc-developers@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/emc-developers