On 3/13/2014 2:43 PM, Viesturs Lācis wrote:
> 2014-03-13 20:40 GMT+02:00 Charles Steinkuehler <[email protected]>:
> 
>> The kinematics code is on github, and can be built with "comp" if you
>> just grab the wallykins.c file:
>>
>>
>> https://github.com/cdsteinkuehler/linuxcnc/blob/cramps-config/src/emc/kinematics/wallykins.c
>>
> 
> Umm, lots of variables and structures that I do not completely understand,
> but I do not see, where pos->tran.x, pos->tran.y and pos->tran.z are
> introduced to be used in inverse kins. Did I miss something or is it really
> not there?
> 
> You have "return KINEMATICS_INVERSE_ONLY;" and have
> changed kinematicsForward to kinematicsHome. Since I have never
> used kinematicsHome, I would suggest skipping the whole section of forward
> kinematics.

I'm trying to, but I keep getting following errors.  Note that I do not
have math for the forward kinematics, but I know the machine state for
both joint and world coordinates when at the home position.  That's why
I'm trying to use kinematicsHome().

> Could you please share some picture or sketch as that might help to
> understand the machine. Because my personal impression is that inverse kins
> seem overcomplicated.

Photo:
http://reprap.org/wiki/Wally

This is my actual machine, moving using trivial kins:
http://youtu.be/8DEyW6nI_nE

> 2014-03-13 21:01 GMT+02:00 Charles Steinkuehler <[email protected]>:
> 
>> How am I supposed to setup the machine state for
>> switching from joint to world mode since I don't have forward
>> kinematics?!
> 
> What machine state do you mean? IMHO the only requirement is that joints
> have to be homed.

When the joints are homed, the Y world coordinate is not zero, and I
don't see how to tell LinuxCNC what the home value is supposed to be
without using forward kinematics (which I don't have) or the
kinematicsHome() function, which is apparently not used.

-- 
Charles Steinkuehler
[email protected]

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