Jon, I was typing faster than I was thinking, I meant Z offsets. i
On Tue, Feb 15, 2011 at 10:18 PM, Jon Elson <[email protected]> wrote: > Igor Chudov wrote: > > Right now I have at most 5 inches of Z axis travel. This is sufficient > for > > most parts, except when I have to use a short tool (little end mill) and > a > > long tool (drill bits in chucks). > > > > In this latter case, if I move the knee by hand, I lose the Z position > and X > > and Y offsets. > > > > > If your machine is properly trammed, the X-Y alignment is not altered by > elevating the knee. > I have mine set up properly, and moving the knee has no effect on other > axes. I generally set > up my work so I can do a number of processes with one tool first, then > change tool, possibly > have to reset Z offset and move the knee. > > Jon > > > ------------------------------------------------------------------------------ > The ultimate all-in-one performance toolkit: Intel(R) Parallel Studio XE: > Pinpoint memory and threading errors before they happen. > Find and fix more than 250 security defects in the development cycle. > Locate bottlenecks in serial and parallel code that limit performance. > http://p.sf.net/sfu/intel-dev2devfeb > _______________________________________________ > Emc-users mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/emc-users > ------------------------------------------------------------------------------ The ultimate all-in-one performance toolkit: Intel(R) Parallel Studio XE: Pinpoint memory and threading errors before they happen. Find and fix more than 250 security defects in the development cycle. Locate bottlenecks in serial and parallel code that limit performance. http://p.sf.net/sfu/intel-dev2devfeb _______________________________________________ Emc-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/emc-users
