On Mon, 23 Apr 2012 17:01:30 +0100, you wrote:

>On 23 April 2012 01:31, Steve Blackmore <st...@pilotltd.net> wrote:
>
>> What the f^^^ is ja3?
>
>It isn't really of much relevance to the general user at the moment,
>but it is a development branch in which there is no longer an explicit
>link between "axes" and "joints". There are places in the current
>software where there is an explicit assumption that Axis X is Motor 0
>for example, which leads to some inelegancies with non-cartesian
>machines such as robots.
>
>It is possible to use JA3, and some people do, but it very much a
>work-in-progress.

Thanks for the explanation Andy.

Steve Blackmore
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