On Mon, 23 Apr 2012 17:01:30 +0100, you wrote: >On 23 April 2012 01:31, Steve Blackmore <st...@pilotltd.net> wrote: > >> What the f^^^ is ja3? > >It isn't really of much relevance to the general user at the moment, >but it is a development branch in which there is no longer an explicit >link between "axes" and "joints". There are places in the current >software where there is an explicit assumption that Axis X is Motor 0 >for example, which leads to some inelegancies with non-cartesian >machines such as robots. > >It is possible to use JA3, and some people do, but it very much a >work-in-progress.
Thanks for the explanation Andy. Steve Blackmore -- ------------------------------------------------------------------------------ For Developers, A Lot Can Happen In A Second. Boundary is the first to Know...and Tell You. Monitor Your Applications in Ultra-Fine Resolution. Try it FREE! http://p.sf.net/sfu/Boundary-d2dvs2 _______________________________________________ Emc-users mailing list Emc-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/emc-users