It seems that Fusion 360 is in the Mac "App Store" for free.  It may be
cloud based but it is also a "real" app that runs on a Mac.  (They might
have a Windows version too but I have not looked.)

OK I said "free".  No, sorry, a correction, The app is free but it does not
work without a "membership".  You can buy different levels of "membership"
starting at $39 per month or $300 per year.  Only the first 30 days is
free.  I'm looking at the App as I type this.

That said, it looks really good:

   - A big company that is NOT going away is behind this (Adobe)
   - It does ,Surface, Mesh, Parametric and Solid modeling and will do
   organic shape like a guitar neck or car body as well as simple things
   - It holds the data and allows people to collaborate from different
   locations on a design.  It will handle version control and multiple users
   working on the same designs
   - Users can extend it using Java
   - Can output to a 3 axis mill, 3D Printer or even printed drawings


But $39 per month will add up over time.....  This is the model Adobe has
gone with for their other apps like Photoshop and the like, you buy a
subscription.   It is a good deal if you make money  with Adobe software.
 Looks like I can use this for 30 days.

Here is a link: https://itunes.apple.com/us/app/fusion-360
<https://itunes.apple.com/us/app/fusion-360/id868968810?mt=12>

On Sat, Jan 30, 2016 at 11:03 AM, <tom-...@bgp.nu> wrote:

> I too am a Mac user.  Up until recently I have been using Geomagic Design
> (formerly Alibre Design) for CAD and mostly Sheetcam for CAM.  Both of
> these apps are Windows based.  I run Windows7 as an application on MacOS -
> as god intended ;-)  with Parallels.  Geomagic and Sheetcam are pretty much
> the only thing I run under Windows.
>
> A few months ago when I read that Fusion had released their turning CAM
> and made Fusion 360 free for enthusiasts and small businesses I gave it
> another try (had played with early beta but found it lacking).  I have now
> begun to use Fusion 360 almost exclusively.  I have most recently been
> making parts for a cnc lathe so I haven’t played with the milling CAM yet,
> but do intend to.  After months of using it I believe I am not going to
> renew my maintenance of Geomagic Design.   I have to say that I was very
> reluctant to use a cloud-based application but I am quite pleased with
> Fusion 360 and have never had issues relating to it’s cloud-based model
> (you can do most things when offline as well).  I am constantly amazed at
> the features in the software as well as the integrated HSMWorks-based CAM
> software that is available for free in this package.   It is also
> constantly being improved and updated, they do a feature and bug release at
> least once a month. sometime twice a month.
>
> I also infrequently use OnShape (also cloud based) and am very impressed
> with their collaboration features and rapid updates as well.  OnShape is
> CAD only and doesn’t have free integrated CAM so I have been using it less
> and less but occasionally use it with colleagues to work on some things.
>  You can purchase commercial CAM packages for it.
>
> I would highly recommend you check out Fusion 360.
> -Tom
>
> > On Jan 30, 2016, at 12:03 PM, Chris Albertson <albertson.ch...@gmail.com>
> wrote:
> >
> > What are people here using to create G-code?   I am looking for options.
> >
> > I'm new to CNC and trying to develop a work flow.  I'm making small parts
> > (most fit in a 3" cube)  for robot manipulators.   These can be designed
> > for easy manual machining but now I want to add curves and arcs and later
> > add refinements that have more organic shapes.  Qualities are as much as
> a
> > half dozen each.
> >
> > I use ViaCAD.  It is very much identical to "TurboCAD" to make 3D
> drawings
> > and these can be saved in several different file formats.
> >
> > I found PyCAM.  It will read STL files and make G-code.   Are there other
> > options?   Can you really build good G-code from STL?  It seems STL has
> no
> > notion of arcs and hols and pockets.  It is all triangles.  Does this
> > matter?
> >
> > I'm doing the design work on a Apple iMac and of course the machine
> > controller is Linux.  Any workflow that uses either of those two OSes is
> > fine, as I've had long experience with both.
> >
> > --
> >
> > Chris Albertson
> > Redondo Beach, California
>
>
>
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-- 

Chris Albertson
Redondo Beach, California
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