To clarify…  This is not an Adobe app.  The company is Autodesk, same company 
that did Autocad and Inventor, etc etc….
-Tom

> On Jan 30, 2016, at 11:33 PM, Chris Albertson <albertson.ch...@gmail.com> 
> wrote:
> 
> As I said, running this app as I type...  Yes you can sign up for free use
> under one of two cases
> 1) Student or Educator, gets three free years and can sign up again after
> that
> 2) Business that does under $100K per year gets one free year then can sign
> up again.
> 
> So I yes you only owe them money if you use this to run a business that
> makes over $100K.  In which case $300 is not much.
> 
> This is not really a "cloud app".  It runs like the other Adobe apps.
> This means the app itself, the program is just a normal program that runs
> on your local computer.  But the DATA or at lest copies of the data can
> exist on Adobe's cloud storage.    This is very good because it means you
> can access it from any place in the world and so can your co-workers.
> 
> This would be the app to use it say a group of people wanted to design a
> "open source" machine part.  Like maybe a CNC conversion kit for a popular
> mill, or an open source 3D printer.  Anyone could "improve" the design and
> if the improvement turns out to not be so good then the version control
> system could back out the change.  You can't do this so easy if the data
> lives inside one PC in one person's office.   I think you can keep local
> data too if you like.  I's still playing with it.
> 
> But do NOT think of this as a "cloud app".  It is NOT browser based, not
> web based.  It's runs local as any other apps does.
> 
> There does appear to be a learning curve.  This is an industrial strength
> product and I've had it for all of 20 minutes so far.
> 
> 
> 
> On Sat, Jan 30, 2016 at 8:04 PM, Chris Albertson <albertson.ch...@gmail.com 
> <mailto:albertson.ch...@gmail.com>>
> wrote:
> 
>> 
>> It seems that Fusion 360 is in the Mac "App Store" for free.  It may be
>> cloud based but it is also a "real" app that runs on a Mac.  (They might
>> have a Windows version too but I have not looked.)
>> 
>> OK I said "free".  No, sorry, a correction, The app is free but it does
>> not work without a "membership".  You can buy different levels of
>> "membership" starting at $39 per month or $300 per year.  Only the first 30
>> days is free.  I'm looking at the App as I type this.
>> 
>> That said, it looks really good:
>> 
>>   - A big company that is NOT going away is behind this (Adobe)
>>   - It does ,Surface, Mesh, Parametric and Solid modeling and will do
>>   organic shape like a guitar neck or car body as well as simple things
>>   - It holds the data and allows people to collaborate from different
>>   locations on a design.  It will handle version control and multiple users
>>   working on the same designs
>>   - Users can extend it using Java
>>   - Can output to a 3 axis mill, 3D Printer or even printed drawings
>> 
>> 
>> But $39 per month will add up over time.....  This is the model Adobe has
>> gone with for their other apps like Photoshop and the like, you buy a
>> subscription.   It is a good deal if you make money  with Adobe software.
>> Looks like I can use this for 30 days.
>> 
>> Here is a link: https://itunes.apple.com/us/app/fusion-360
>> <https://itunes.apple.com/us/app/fusion-360/id868968810?mt=12>
>> 
>> On Sat, Jan 30, 2016 at 11:03 AM, <tom-...@bgp.nu> wrote:
>> 
>>> I too am a Mac user.  Up until recently I have been using Geomagic Design
>>> (formerly Alibre Design) for CAD and mostly Sheetcam for CAM.  Both of
>>> these apps are Windows based.  I run Windows7 as an application on MacOS -
>>> as god intended ;-)  with Parallels.  Geomagic and Sheetcam are pretty much
>>> the only thing I run under Windows.
>>> 
>>> A few months ago when I read that Fusion had released their turning CAM
>>> and made Fusion 360 free for enthusiasts and small businesses I gave it
>>> another try (had played with early beta but found it lacking).  I have now
>>> begun to use Fusion 360 almost exclusively.  I have most recently been
>>> making parts for a cnc lathe so I haven’t played with the milling CAM yet,
>>> but do intend to.  After months of using it I believe I am not going to
>>> renew my maintenance of Geomagic Design.   I have to say that I was very
>>> reluctant to use a cloud-based application but I am quite pleased with
>>> Fusion 360 and have never had issues relating to it’s cloud-based model
>>> (you can do most things when offline as well).  I am constantly amazed at
>>> the features in the software as well as the integrated HSMWorks-based CAM
>>> software that is available for free in this package.   It is also
>>> constantly being improved and updated, they do a feature and bug release at
>>> least once a month. sometime twice a month.
>>> 
>>> I also infrequently use OnShape (also cloud based) and am very impressed
>>> with their collaboration features and rapid updates as well.  OnShape is
>>> CAD only and doesn’t have free integrated CAM so I have been using it less
>>> and less but occasionally use it with colleagues to work on some things.
>>> You can purchase commercial CAM packages for it.
>>> 
>>> I would highly recommend you check out Fusion 360.
>>> -Tom
>>> 
>>>> On Jan 30, 2016, at 12:03 PM, Chris Albertson <
>>> albertson.ch...@gmail.com> wrote:
>>>> 
>>>> What are people here using to create G-code?   I am looking for options.
>>>> 
>>>> I'm new to CNC and trying to develop a work flow.  I'm making small
>>> parts
>>>> (most fit in a 3" cube)  for robot manipulators.   These can be designed
>>>> for easy manual machining but now I want to add curves and arcs and
>>> later
>>>> add refinements that have more organic shapes.  Qualities are as much
>>> as a
>>>> half dozen each.
>>>> 
>>>> I use ViaCAD.  It is very much identical to "TurboCAD" to make 3D
>>> drawings
>>>> and these can be saved in several different file formats.
>>>> 
>>>> I found PyCAM.  It will read STL files and make G-code.   Are there
>>> other
>>>> options?   Can you really build good G-code from STL?  It seems STL has
>>> no
>>>> notion of arcs and hols and pockets.  It is all triangles.  Does this
>>>> matter?
>>>> 
>>>> I'm doing the design work on a Apple iMac and of course the machine
>>>> controller is Linux.  Any workflow that uses either of those two OSes is
>>>> fine, as I've had long experience with both.
>>>> 
>>>> --
>>>> 
>>>> Chris Albertson
>>>> Redondo Beach, California
>>> 
>>> 
>>> 
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>> 
>> 
>> 
>> --
>> 
>> Chris Albertson
>> Redondo Beach, California
>> 
> 
> 
> 
> -- 
> 
> Chris Albertson
> Redondo Beach, California
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