How does inverse-time work?

Say you specify 1 sec to do 1" for a single vector not connected to 
other cuts, so it starts/stop fully at the ends.

Is that the same as F=60ipm, which will take longer due to accel/decel?


Or does it guarantee that the whole cut will take 1 sec, which will go 
faster than 60 ipm in the middle?

Danny


On 11/6/2016 2:23 PM, andy pugh wrote:
> On 6 November 2016 at 20:09, Danny Miller <dan...@austin.rr.com> wrote:
>> Huh, ok, yeah inverse-time does make sense.
> A little less sense than not-inverse time. In my opinion.
>


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