One more thing about using trueSpace for STL, only work in metric dimensions. 
It doesn't matter if you select millimeters, centimeters, or meters. To STL 
they're all millimeters. The different units in the software just work for your 
own convenience for scale so you don't have to zooooom in. If you're designing 
something really small, in trueSpace set everything to Meters so the model will 
fill the screen. For larger stuff work in centimeters or millimeters.

If you set trueSpace to Imperial units what it outputs won't load at the right 
size in a slicer because of whatever trueSpace does converting Imperial to 
millimeters when saving to STL. I did one model for 3D printing in Inches to 
figure that out.

The rescale to 8 units issue can cause enlargement as well as shrinking. Create 
a 2 metric unit cube. Save to STL and delete the object from the scene. Open 
the STL and now you have an 8 unit cube.

trueSpace is a solid modeling program. If a mesh isn't solid then the things 
that can be done to it are limited. Fortunately it has an Add Face function. 
Select that and move around the non-solid mesh. When the cursor is over a hole 
it'll highlight the edges. Click and *poof* it's filled. If it has more than 3 
edges it may not be a *flat* face. Sooo, Add Edges.

It has its oddities, plenty of them. But I've used it for years and have 
learned some tricks for modeling while still not coming anywhere near to using 
its full capabilities. I've mainly used it for modeling, not texturing, 
rendering, or animation. Version 6.x and 7.x have the Lightworks rendering 
engine, which at the time it was added to trueSpace at no extra cost, as a 
plugin for Lightwave the Lightworks engine cost more than trueSpace.

I'd love to see some people figure out how to buy trueSpace from Microsoft and 
make it open source. Would probably have to leave out some of the 3rd party 
bits like Lightworks but if the open source builds could be installed over the 
free 7.x release from Microsoft the OS updated files should be able to retain 
the interfaces to the closed source parts.

On Tuesday, July 4, 2023 at 11:34:55 AM MDT, gene heskett 
<ghesk...@shentel.net> wrote: 

On 7/4/23 08:03, Gregg Eshelman via Emc-users wrote:
> Caligari trueSpace can import STL and it can save to a wide range of formats.

> If you want to give it a whirl there are a few versions of 7.x here 
> http://truespace3d.free.fr/index.php/truespace-7-6/
> I use 6.6 since the Model Side of 7.x is essentially version 6.6 and I never 
> could get into the new 7.x Workspace. It's so different from 2.x through 6.6. 
> Hmmm, I don't remember if Workspace side has the size issue with importing.

I'll look at it, thank you for the link.


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