Normally, you'd use networking facilities of the run-time environment your JS code is executed in, then pass the received/sent data to/from your emscripted C++ code. There is overhead of converting strings between C++ (Emscripten heap) and native JS strings, but that's the price you pay for the luxury of running C++ as JS.
On Wednesday, October 7, 2015 at 8:53:35 AM UTC-6, Robert Goulet wrote: > > Hi there, > > is there any good documentation about how to use basic libc networking > code with Emscripten? I can't find more precise documentation about it. > > I'm using basic libc networking functions, and when I call connect to a > network location, I'm receiving an HTTP GET request on the server side. > From what I understand, it's using a WebSocket protocol? So my question is, > do I really have to parse the data and do the whole handshake stuff for > WebSocket, even thought I'm just opening a simple socket where I just want > to transfer my own private data? Isn't that a bit cumbersome? > > I'm not an expert of networking, so I'd like some advice about how I'm > supposed to properly handle this. > > Thanks! > -- You received this message because you are subscribed to the Google Groups "emscripten-discuss" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
