Normally, you'd use networking facilities of the run-time environment your 
JS code is executed in, then pass the received/sent data to/from your 
emscripted C++ code. There is overhead of converting strings between C++ 
(Emscripten heap) and native JS strings, but that's the price you pay for 
the luxury of running C++ as JS.

On Wednesday, October 7, 2015 at 8:53:35 AM UTC-6, Robert Goulet wrote:
>
> Hi there,
>
> is there any good documentation about how to use basic libc networking 
> code with Emscripten? I can't find more precise documentation about it.
>
> I'm using basic libc networking functions, and when I call connect to a 
> network location, I'm receiving an HTTP GET request on the server side. 
> From what I understand, it's using a WebSocket protocol? So my question is, 
> do I really have to parse the data and do the whole handshake stuff for 
> WebSocket, even thought I'm just opening a simple socket where I just want 
> to transfer my own private data? Isn't that a bit cumbersome?
>
> I'm not an expert of networking, so I'd like some advice about how I'm 
> supposed to properly handle this.
>
> Thanks!
>

-- 
You received this message because you are subscribed to the Google Groups 
"emscripten-discuss" group.
To unsubscribe from this group and stop receiving emails from it, send an email 
to [email protected].
For more options, visit https://groups.google.com/d/optout.

Reply via email to