Thanks for all the information. I guess for now we'll just make it so that 
our native server also understand WebSocket protocol. 

On Wednesday, October 7, 2015 at 2:42:03 PM UTC-4, Floh wrote:
>
> The problem is: when you have a 'native' server and client talking through 
> TCP sockets with each other everything will work fine, but compile the 
> client via emscripten and run in a browser, and the server will no longer 
> understand the client since the data will now be 
> WebSocket-protocol-encoded. So it's a bit more involved than just getting 
> your socket code compiled through emscripten, the server needs to implement 
> the whole WebSocket protocol (which thankfully isn't that complex).
>
> Am Mittwoch, 7. Oktober 2015 20:26:07 UTC+2 schrieb Boris Sergeev:
>>
>> And besides, I forgot to mention the server is running on Windows native, 
>>> not JavaScript, so that wouldn't work.
>>>
>> Not sure why it's relevant... If you emscript some code, you get JS out 
>> of it. If your JS is in the client, which uses some standard network 
>> protocols, why does it matter who handles it on the server?
>>
>>

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