The problem is: when you have a 'native' server and client talking through 
TCP sockets with each other everything will work fine, but compile the 
client via emscripten and run in a browser, and the server will no longer 
understand the client since the data will now be 
WebSocket-protocol-encoded. So it's a bit more involved than just getting 
your socket code compiled through emscripten, the server needs to implement 
the whole WebSocket protocol (which thankfully isn't that complex).

Am Mittwoch, 7. Oktober 2015 20:26:07 UTC+2 schrieb Boris Sergeev:
>
> And besides, I forgot to mention the server is running on Windows native, 
>> not JavaScript, so that wouldn't work.
>>
> Not sure why it's relevant... If you emscript some code, you get JS out of 
> it. If your JS is in the client, which uses some standard network 
> protocols, why does it matter who handles it on the server?
>
>

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