On Fri, Oct 10, 2008 at 4:17 PM, Vincent Torri <[EMAIL PROTECTED]> wrote:
> > > On Fri, 10 Oct 2008, Toma wrote: > > > 2008/10/10 Vincent Torri <[EMAIL PROTECTED]>: > >> > >> Hey Sevcsik ! > >> > >>> I have a Nokia N82, and I'm motivated :) I don't have experience with > the > >>> Symbian SDK yet, but later you can count with me. > >>> > >>> Of course I can test stuff any time. > >>> > >>>> I've seen that we can use the gdi or open gl es. gdi can be slow. open > gl > >>>> es should be very easy to port as most of the gl code is here, so we > need > >>>> someone who implement it in evas. It should not be very difficult. > Another > >>>> solution would be to access the framebuffer. > >> > >> Then, you can begin by something easy. We can try the framebuffer. > Create > >> a small test program that do the following: > >> > >> * create a fullscreen window > >> * set up the event loop or whatever it is, for keys and pen management > >> * configure the window for framebuffer. In particular you should be > able > >> to know the size of the screen, the pitch and the start adress of the > >> frame buffer. Maybe the depth of the screen too (certainly 16 bits 565) > >> * create a function that display a rectangle at position (x,y) of size > >> (w,h) with color c (16bits color in rgb 565). use that function in the > >> main program to display: > >> - a black rectangle at pos (0, 0), size the size of the screen, c = 0) > >> to fill the screen in black > >> - a red rectangle at pos (10, 10), size (50, 80) c = 0xe800) > >> * When you click on the red rectangle with the pen, you exit the > program > >> > >> Once you have that, you have almost the software engine for your nokia > and > >> expedite too. > >> > > > > On a side note, there is a port of SDL to s60 format, and of course, > python. > > http://koti.mbnet.fi/mertama/sdl.html > > http://opensource.nokia.com/projects/pythonfors60/ > > Hope that covers a little ground work :) > > That's the easy and slow (i mean speed of engine) way. Let's do the hard > and fast way ! > > Vincent > I think Symbian v3 has some hardware acceleration, but using that would break compatibility with older devices. > > > ------------------------------------------------------------------------- > This SF.Net email is sponsored by the Moblin Your Move Developer's > challenge > Build the coolest Linux based applications with Moblin SDK & win great > prizes > Grand prize is a trip for two to an Open Source event anywhere in the world > http://moblin-contest.org/redirect.php?banner_id=100&url=/ > _______________________________________________ > enlightenment-devel mailing list > enlightenment-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/enlightenment-devel > -- Minden jót, Sevcsik András ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ enlightenment-devel mailing list enlightenment-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/enlightenment-devel