On Tue, Dec 4, 2012 at 1:05 PM, Vincent Torri <[email protected]>wrote:

> On Tue, Dec 4, 2012 at 4:04 PM, Vincent Torri <[email protected]>
> wrote:
> > On Tue, Dec 4, 2012 at 3:24 PM, Flávio Ceolin
> > <[email protected]> wrote:
> >> Hi folks,
> >>
> >> I have recently committed in IN-EFL/ecore some patches implementing
> >> support for loadables modules. It makes the engines been loaded when
> >> they are needed. I did not break the api, so each engine still has its
> >> own api. It's far from ideal, should exists one api used by all the
> >> modules but at least until the next version, we need keep the api.
> >>
> >> The modules (engines) usually exports just on symbol, the "new"
> >> function, the other necessary functions are in the engine's interface.
> >>
> >> Some points to considerer:
> >>
> >> 1) I've tested the engines that i'm able to build, which means, sdl,
> >> (opengl,software)_x11, buffer, wayland_(egl,shm). Windows, wince,
> >> cocoa and ps3 i do not even built.
> >
> > i'll try the windows engines
> >
> >> 2) I've commited in the IN-EFL to someone working with one of these
> >> engines try to build and possibly report to me the problems.
> >>
> >> 3) Engines such as (software,opengl)_x11 are been build in just one
> >> module initially and exporting the "new" functions and interfaces
> >> necessary.
> >>
> >> 4) I'm working to port it to new efl tree (expending more time and
> >> been more careful) with the build system. If no one oppose i'll commit
> >> it soon.
> >
> > put the engines in src/modules/ecore/engines, like evas
> >
> > I would like to have at least a diff of the files that are modified,
> > please, before you commit
> >
> >> 5) I break the build between the commits, i did it to make easier
> >> understand how the engines were ported
> >
> > good work anyway :)
> >
> > Vincent
>
> btw, what about doing that for efl 1.7 branch too ?? It's exactly the
> same than what is in IN-EFL
>

Is there a need to port this to the 1.7 branch? Honestly I believe we
should push only bug fixes there, and this does not directly fix any known
bugs.

--lf



>
> Vincent
>
>
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-- 
Luís Felipe Strano Moraes
http://www.strano.org
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