On Sun, 15 Dec 2013 17:48:37 +0100 dumblob <[email protected]> said:

bob would not be bob if it was not tied to a single specific language. lua (via
luajit) is at least the target we think is best. basically instead of
implementing stuff with edc to design ui elements, you use lua to do the same.
lua is a data file. it is what implements the abstraction. the idea is that bob
COMES with a small mountain of pre-made lua "bobjects" that already work (and
build on top of each-other via inheritance or other mechanisms).

the other side of bob is a c library with c apis. just like efl is today. no
different. you expose state/data to bob from the c side (and bob can expose
data/state back to you). bob (the c library) handles the infra for this -
threading infra too, mainloop integration, sandboxing etc. etc.

bob is fundamentally no different to edje in the very high level design. the
difference is what is under the covers. how state is held/handled. how
state/data is exchanged/shared, how data is implemented (edc + embryo lua atm
and bob would just be plain luajit with the above infra). bob is a result of
lessons learned from edje over the years.

edje was designed as nothing more than a "smart png with layers". eg a psd or
xcf file really. a png that can resize intelligently (not just stretch) as well
as throw in some simple states of that image (normal, activated, disabled) and
some transitions. that was edje's design goal and intent.

of course it was over-engineered for the job to ensure it covers that job as
fully as it can. slight problem is that in the process of ensuring edje does
its job, the over-engineering made it look like something different, and that
is where suddenly it looks bad because people use it as "something different"
then find all the creaky edge cases.

bob is accepting that reality and trying to make something closer to what
people have expected edje to be.

> Hi,
> 
> I've recently come across https://phab.enlightenment.org/w/bob/ and I
> wonder if BÖB is going to be usable in other programming languages than Lua
> (e.g. pure C without Lua, in Google Gos gorutines mapped to real threads,
> in pthreads generally etc.). It seems, the implementation will be tightly
> coupled with Lua and some specific form of IPC while abandoning simple
> interface for external bindings to languages with built-in parallelism. I'm
> afraid it will not be possible to make e.g. such bindings for Dao (
> http://daovm.net/) which would support the DaoVM parallel threads/tasklets.
> 
> In other words, I'm not sure, if all "public" methods/functions of the BÖB
> API will be thread-safe and fully independent from Lua. Maybe I'm wrong
> about the goal of EFL 2.0, but I think, tightly coupling only with Lua will
> certainly limit the utilization of these great libraries.
> 
> Does anyone have some more accurate and detailed information?
> 
> Kind regards
> 
> -- Jan Pacner
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-- 
------------- Codito, ergo sum - "I code, therefore I am" --------------
The Rasterman (Carsten Haitzler)    [email protected]


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