On Thu, 7 Jul 2016 13:18:55 +0200 Stefan Schmidt
<ste...@osg.samsung.com> wrote:

> Hello.
> 
> 
> On 07/07/16 12:53, Simon Lees wrote:
> >
> > On 07/07/2016 06:08 PM, Stefan Schmidt wrote:
> >> Hello.
> >>
> >>
> >> Nobody can be fooled here, we are late. :-)
> >>
> >>
> >> While the big merges of Elementary, Evas Generic Loaders and
> >> emotion Generic Players went better that I expected we are running
> >> out of time for interfaces.
> >>
> >> We delayed and hoped we would get in done and could still put it
> >> into 1.18, but looking at it now that seems impossible, if we do
> >> not want to delay even longer.
> >>
> >>
> >> So here is the new plan.
> >>
> >> o If you have some loose ends with a _realistic_ chance to get
> >> fixed you have the next week for this.
> >>
> >> o We switch EO and all interfaces back into BETA, all new code
> >> stays as is but is not officially released.
> >>
> >> o I will do the hard freeze and alpha release on Monday 18.07
> >> (tentative date).
> >>
> >> o After that we try our normal 4 weeks stabilization window (my
> >> glass ball is a bit dusty so I have a hard time to predict if 4
> >> weeks are enough here)
> >>
> >>
> >> Any objections or comments?
> >>
> > The downside to this from my perspective is there are certain e21
> > features that are using this api conditionally compiled out (I
> > think the new gadget system), currently i'll be taking 1.18 into
> > the next openSUSE release which means these features won't make it
> > to e21 in that release so from that perspective for me if the
> > release takes another month to get out right that would be better
> > but if its going to take much more then that then it would be touch
> > and go as to including it in the release anyway so if it will take
> > longer then that additional month it may as well be done now.
> 
> OK, this is getting a bit confused. For everything wayland or drm
> this should change nothing. These parts do not use eo and will stay
> as they are right now for the release.
> If parts are marked as beta aright now they would so for the release.
> If they are public APIs they would also stay this way.
> 
> For e21 doin a release now would actually help.
> > The other thing to note is this week there seems to have been a lot
> > of testing going on and fixes going in that along with the fact
> > that most apps in existence arn't using the new api's anyway maybe
> > with another tech preview in the next 2 weeks before the api's are
> > finalised we could cut the stabilization window back to 3 weeks.
> 
> With promises not being settled we still have a long way to go before 
> the new APIs are in a stage where people would start using them in
> their application widely.

For what it's worth, my big experimental 3D world project tries to make
use of a lot of this new EO API stuff.  It's a wide application that is
not widely used, yet.  B-)

-- 
A big old stinking pile of genius that no one wants
coz there are too many silver coated monkeys in the world.

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