Hi,

On 28 February 2017 at 07:04, Stefan Schmidt <ste...@osg.samsung.com> wrote:

> Hello.
>
> Most of these are sorted but I still want some feedback/comments on the
> remaining two items:
>
> On 02/15/2017 12:04 PM, Stefan Schmidt wrote:
> >
> > Ecore_Evas.h, libecore_evas.so.1.19.0
> > ecore_evas_cursor_device_get ( Ecore_Evas const* ee, Efl_Input_Device*
> > pointer, Evas_Object** obj, int* layer, int* hot_x, int* hot_y )
> > ecore_evas_object_cursor_device_set ( Ecore_Evas* ee, Efl_Input_Device*
> > pointer, Evas_Object* obj, int layer, int hot_x, int hot_y )
> >
> > Why has the set a _object_ in the function name and the get not?
>
> Guilherme, you added these two. Can you explain the naming difference to
> me?
>
> > edje_object.eo.legacy.h, libedje.so.1.19.0
> > edje_object_seat_get ( Edje_Object const* obj, Eina_Stringshare* name )
> > edje_object_seat_name_get ( Edje_Object const* obj, Efl_Input_Device*
> > device )
> >
> > efl_canvas_object.eo.legacy.h, libevas.so.1.19.0
> > evas_object_pointer_device_in_get ( Efl_Canvas_Object const* obj,
> > Efl_Input_Device* pointer )
> > evas_object_pointer_in_get ( Efl_Canvas_Object const* obj )
> > evas_object_pointer_mode_by_device_get ( Efl_Canvas_Object const* obj,
> > Efl_Input_Device* dev )
> > evas_object_pointer_mode_by_device_set ( Efl_Canvas_Object* obj,
> > Efl_Input_Device* dev, enum Efl_Input_Object_Pointer_Mode pointer_mode )
> > evas_object_seat_focus_add ( Efl_Canvas_Object* obj, Efl_Input_Device*
> > seat )
> > evas_object_seat_focus_check ( Efl_Canvas_Object* obj, Efl_Input_Device*
> > seat )
> > evas_object_seat_focus_del ( Efl_Canvas_Object* obj, Efl_Input_Device*
> > seat )
> > evas_object_seat_focus_get ( Efl_Canvas_Object const* obj )
> >
> > Is the seat stuff supposed to be exposed to legacy? I can see them used
> > in src/lib/edje/edje_program.c, but I wonder if they should wait for
> > interfaces or should be exposed now.
>
> Guilherme, Bruno, Gustavo, was the legacy exposal of these APIs on
> purpose? We would have to maintain them in the future so I would like to
> be sure that there is a good reason to expose them at this point.
>

Note that we can also just mark them as beta for now, if that helps.
Until multi-seat is mostly figured out and implemented, it may help to mark
all related features as beta. What do you think?

-- 
Jean-Philippe André
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