Hello,

I found something else:

 - evas_out_add
 - evas_output_del
 - evas_output_engine_info_get
 - evas_output_engine_info_set
 - evas_output_view_get
 - evas_output_view_set

where removed, but they have been part of the stable api ... they are
even flagged with @since 1.8, i think they should come back

Also, struct _Elm_Widget_Item_Data has been changed, should we bump the
internal elementary api version?

Greetings
   Marcel Hollerbach

On Tue, Feb 28, 2017 at 09:23:31AM +0100, Stefan Schmidt wrote:
> Hello.
> 
> On 02/28/2017 02:04 AM, Jean-Philippe André wrote:
> > Hi,
> >
> > On 28 February 2017 at 07:04, Stefan Schmidt <ste...@osg.samsung.com> wrote:
> >
> >> Hello.
> >>
> >> Most of these are sorted but I still want some feedback/comments on the
> >> remaining two items:
> >>
> >> On 02/15/2017 12:04 PM, Stefan Schmidt wrote:
> >>>
> >>> Ecore_Evas.h, libecore_evas.so.1.19.0
> >>> ecore_evas_cursor_device_get ( Ecore_Evas const* ee, Efl_Input_Device*
> >>> pointer, Evas_Object** obj, int* layer, int* hot_x, int* hot_y )
> >>> ecore_evas_object_cursor_device_set ( Ecore_Evas* ee, Efl_Input_Device*
> >>> pointer, Evas_Object* obj, int layer, int hot_x, int hot_y )
> >>>
> >>> Why has the set a _object_ in the function name and the get not?
> >>
> >> Guilherme, you added these two. Can you explain the naming difference to
> >> me?
> >>
> >>> edje_object.eo.legacy.h, libedje.so.1.19.0
> >>> edje_object_seat_get ( Edje_Object const* obj, Eina_Stringshare* name )
> >>> edje_object_seat_name_get ( Edje_Object const* obj, Efl_Input_Device*
> >>> device )
> >>>
> >>> efl_canvas_object.eo.legacy.h, libevas.so.1.19.0
> >>> evas_object_pointer_device_in_get ( Efl_Canvas_Object const* obj,
> >>> Efl_Input_Device* pointer )
> >>> evas_object_pointer_in_get ( Efl_Canvas_Object const* obj )
> >>> evas_object_pointer_mode_by_device_get ( Efl_Canvas_Object const* obj,
> >>> Efl_Input_Device* dev )
> >>> evas_object_pointer_mode_by_device_set ( Efl_Canvas_Object* obj,
> >>> Efl_Input_Device* dev, enum Efl_Input_Object_Pointer_Mode pointer_mode )
> >>> evas_object_seat_focus_add ( Efl_Canvas_Object* obj, Efl_Input_Device*
> >>> seat )
> >>> evas_object_seat_focus_check ( Efl_Canvas_Object* obj, Efl_Input_Device*
> >>> seat )
> >>> evas_object_seat_focus_del ( Efl_Canvas_Object* obj, Efl_Input_Device*
> >>> seat )
> >>> evas_object_seat_focus_get ( Efl_Canvas_Object const* obj )
> >>>
> >>> Is the seat stuff supposed to be exposed to legacy? I can see them used
> >>> in src/lib/edje/edje_program.c, but I wonder if they should wait for
> >>> interfaces or should be exposed now.
> >>
> >> Guilherme, Bruno, Gustavo, was the legacy exposal of these APIs on
> >> purpose? We would have to maintain them in the future so I would like to
> >> be sure that there is a good reason to expose them at this point.
> >>
> >
> > Note that we can also just mark them as beta for now, if that helps.
> > Until multi-seat is mostly figured out and implemented, it may help to mark
> > all related features as beta. What do you think?
> 
> I would be ok with that. In case they are actually needed in legacy and 
> not only exposed by accident.
> 
> regards
> Stefan Schmidt
> 
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