I know. SLI meaning the cards are connected physically over SLI. SLI always has to be disabled. But in order the normal cards don't have the wgl_gpu_affinity-extension, you can't decided by your own code in Equalizer to use the cards seperately. That's why your client fucks up, because you are trying to enter the 2-pipe config although you don't have logically two cards (only one), because your cards don't have the OpenGL extension you need. You can also see this by open your system device manager. when you look into the graphics interface description, you see that although both cards are seperately there, both are bind to exactly the same device, only different memory addresses.
SO: No Equalizer Multi-Pipe for non-professional cards. -------- Original-Nachricht -------- > Datum: Wed, 10 Mar 2010 10:10:48 +0100 > Von: Raymond de Vries <[email protected]> > An: Equalizer Developer List <[email protected]> > Betreff: Re: [eq-dev] Dependancies for building with VS2008? > Hi Chris, > > > I tried that two, but since the pipe-concept is based upon the OpenGL > extension wgl_gpu_affinity, it's not working for non-Quadro cards. The > extension is only supported for the professional series NVIDIA cards. > > Can you elaborate with 'tried that two'? This is what happens at my 2 > computers: > - laptop, Windows 7 32 bit, GeForce 9500M GS, Debug ok, Release ok > - desktop, Windows 7 32 bit, 2 GeForce GTS 250 SLI disabled, Debug > crash, Release ok > > My problem looks to me as a wrong lib or dll. What do you think? > > > So, clearly speaking: No GeForce 8/9 SLI, no GTS SLI and no GTX SLI. > > Ok, that's fine with me. I am explicitly not using SLI, because > eventually I want to use each GPU for a different task. > > > That how far I got after writing thesis about it since several months. > > Interesting. Is your thesis already finished? I've seen that you > mentioned in feb this year that you were still writing. It would be > interesting for us here :-) > > best regards > Raymond > > > > > > Greetings, > > > > Chris > > > > -------- Original-Nachricht -------- > >> Datum: Tue, 09 Mar 2010 21:02:57 +0100 > >> Von: Raymond de Vries<[email protected]> > >> An: [email protected] > >> Betreff: Re: [eq-dev] Dependancies for building with VS2008? > > > >> Hi, > >> > >> I have done another test, and I see a difference... > >> > >> The crash happens on my desktop machine with 2 GPUs (GeForce GTS 250), > >> non-SLI. I just did a test with the same solution + project files on my > >> laptop (1 gfx card of course, GeForce 9500M GS) and that's working > >> correctly, in both Release and Debug mode. > >> > >> Both tests are done on Windows 7, Visual Studio 2008. Any thoughts how > I > >> can help to improve eq? > >> > >> Anyone using a similar setup? > >> > >> Thanks, > >> Raymond > >> > >> > >> > >> On 3/9/2010 5:42 PM, Raymond de Vries wrote: > >>> Hi, > >>> > >>> I just wanted to report my first success (maybe it helps someone > else): > >>> the applications start correctly but only in Release build?! The Debug > >>> build of the applications all crash with the notification "The > >>> application was unable to start correctly (0xc0150002). Click OK to > >>> close the application." > >>> > >>> Does this ring a bell to anyone? Or a pointer how to fix this? > >>> > >>> Thanks > >>> Raymond > >>> > >>> > >>> > >>> > >>> > >>> On 3/9/2010 4:32 PM, Raymond de Vries wrote: > >>>> Hi Stefan, > >>>> > >>>> Please see my later message that is held back from the list, it says > >>>> "Your message to eq-dev awaits moderator approval". > >>>> > >>>> regards > >>>> Raymond > >>>> > >>>> > >>>> > >>>> > >>>> On 3/9/2010 4:17 PM, Stefan Eilemann wrote: > >>>>> Hi Raymond, > >>>>> > >>>>> On Tue, Mar 9, 2010 at 2:12 PM, Raymond de Vries<[email protected]> > >> wrote: > >>>>>> If so, could you give me some pointers where to find/collect the > >> dependancies? > >>>>> > >>>>> What dependencies are you missing? I would assume that you have all > >>>>> dependencies as part of the svn tree. The tree itself might not > >>>>> compile since it is not yet an official platform, although others on > >>>>> this list have used VS2008/Win7. > >>>>> > >>>>> Hopefully somebody will jump in to help you - it might help if you > >>>>> post a more concrete problem description (e.g. the compile error). > >>>>> > >>>>> > >>>>> HTH, > >>>>> > >>>>> Stefan. > >>>>> > >>>>> _______________________________________________ > >>>>> eq-dev mailing list > >>>>> [email protected] > >>>>> http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev > >>>>> http://www.equalizergraphics.com > >>>> > >>>> > >>>> _______________________________________________ > >>>> eq-dev mailing list > >>>> [email protected] > >>>> http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev > >>>> http://www.equalizergraphics.com > >>> > >>> > >>> _______________________________________________ > >>> eq-dev mailing list > >>> [email protected] > >>> http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev > >>> http://www.equalizergraphics.com > >> > >> > >> _______________________________________________ > >> eq-dev mailing list > >> [email protected] > >> http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev > >> http://www.equalizergraphics.com > > > > > _______________________________________________ > eq-dev mailing list > [email protected] > http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev > http://www.equalizergraphics.com -- GRATIS für alle GMX-Mitglieder: Die maxdome Movie-FLAT! 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