Hello !

My name is Petros and I am a member of the team of Ars Electronica
Futurelab. Firstly I would like to congratulate everyone involved with
Equalizer! Its an amazing framework that opens so many possibilities
although that I have to say that I am by no means a distributed graphics
expert and I am still trying to get my head around the whole structure of
the project.

So I am in need of some suggestions - directions - hints about what would be
the best way to go with a task I am facing at the moment. We a have a series
of installations that will run on various-sized display walls for a project
that was halted for a couple of years but now is back again. Back in the
days Equalizer 0.6 was out and a former colleague wrote a GLUT-like wrapper
for Equalizer in order to make the development of the applications a bit
easier. The wrapper and Equalizer (0.6) in general works perfectly with our
development setup and applications (display wall 3X6 )  *but* nevertheless
we would like to upgrade the whole project to version Equalizer 1.0 so that
we are up-to-date . 

The main question then, would be what is the best way to go in your opinion
for a task like that. I have already made an attempt of changing , updating
the wrapper and linking it with Eq-1.0 (changes like eq::net to co:: ,
UUID's , the removal of some functions like writeOnce which was used from
our wrapper and of course some other stuff) and I have reached a point where
I have everything compiling and linking but when I try to run a simple
example with a rotating cube rng.h throws an error about random number
generator not working . 

I have to mention that I can run eqPly Eq-1.0 without any problems on the
same machine (Ubuntu 10.04) so I am not sure what would be the best way to
proceed from here .. Is this error making any sense ?? Should I try to
re-write the wrapper from the beginning instead of trying to update the
wrapper code from version 0.6 to version 1.0 ?

I am sorry for the long email but I would be grateful if I could have your
advise-suggestions on this!

Once again congrats for all the hard work and for keeping it open.

Petros



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