Hey Stefan,

Are you trying in VS2008 64 bit? I could only get it to repro there, not
under Xcode...

 I don't have access to my Win64 machine right now, if I get a few minutes
tomorrow at the lab, I'll play around with it and get back to you.

Also I'd point out that depending on what kind of pointer offset you end up
with, the code "might" still run. For instance, my code was access-violating
when trying to lock the internal spin lock...if somehow the offset results
in the spin lock memory aligning with a zero value, stuff might
work...Additionally in my case the first parent class was a QObject, so I
don't know if the QT MOC magic that happens can affect it somehow.
Furthermore, the fact that its part of a QT project unfortunately means that
QObject must be the first base class (the MOC gets bent out of shape
otherwise).

Regarding the typecast, yeah you are right, it shouldn't be there...just a
relic of my sleepless coding binge...

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