Stefan Eilemann wrote
> 
>> Stefan Eilemann wrote
>> On 8. Jun 2012, at 6:51, maxtangli [via Software] wrote: 
>> 
> I mean using Channel::getPixelViewport for you read pixels. 
> 

I'm sorry, but I don't understand the concept of pixel viewport. I go
through the website but I can't find any documents about it.

the code should be like this:
const eq::fabric::PixelViewport& pv = getPixelViewport();
// QUESTION: what should I do?
glReadPixels(0,0,readDrawWidth,readdrawHeight,GL_RGB,GL_UNSIGNED_BYTE,pixels);
...
glDrawPixels(...);

I'm sorry for bother you so much, but I don't understand equalizer's
internal principle very well.
Would you please give me some suggestions on how to learn equalizer?

Thanks very much.
maxtangli

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