Hi Ryan, On 5. Aug 2013, at 11:29, Ryan <[email protected]> wrote:
> However, the process can continue and seems ok for rendering (both local > node and remote node), so my question is: is that nonesense or means > something wrong? This is becoming a FAQ: https://github.com/Eyescale/Equalizer/commit/010fa8ecc63ffc22e827ebc3c0341b57182b3ab8 > Also, I encountered another problem when calling the function of > eq::fabric::Config::getNodes() to retrieve all of nodes (in my case the > number of nodes ought to be 2), but > > unfortunately, the function's result always indicates there only one node > available. Am I misunderstanding something or is is a bug? @return the vector of nodes instantiated in this process. ^-- Nodes are only instantiated on their render client processes, i.e., each process will only have one instance of the eq::Node class. HTH, Stefan. _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

