On Sat, 13 Jul 2002 02:00:53 -0700, Doug Jones <[EMAIL PROTECTED]>
wrote:

>I am soooo glad it was cloudy- I spent all day Monday-Wednesday
>preparing for Thursday's flights, and it was up to 111F.  The weather
>gods smiled on us- it was only about 100 for the second flight.  I was
>kinda glad we had to send off for more LOX between flights (it gave me a
>chance to take a nap) but the reflight would have been about 11:15
>instead of 1:15 had we not had excess dewar boiloff due to the weather
>and the previous day's checkout runs.  Though I doubt we'll bother to do
>another quick turnaround demo, I'm sure we could get it down to under
>two hours.

So the five hour turnaround would have been a three hour turnaround
had you been using a non-cryogenic oxidizer?  :-)

What does your turnaround consist of?  I was tweaking Aleta a little
bit about XCOR shooting for ERPS' 2:10 turnaround time for KISS II,
but all we have to do is:

1) Wait for rocket to land
2) Go get rocket
3) Safe pyro
4) Bring rocket back
5) Split modules

(Propulsion module track)

P6) Load rocket on launch rail
P7) Purge tank
P8) Take rocket off launch rail
P9) Mate propulsion module with recovery module

(Recovery module track)

R6) Download flight data
R7) Clean pyro area of residue
R8) Load new pyro
R9) Pack/load parachute, attach nosecone
R10) Mate with propulsion module

11) Load rocket on rail
12) Fuel rocket
13) Pressurize rocket
14) Arm pyro
15) Launch

Gosh, not as simple as I remembered, and that's with some
oversimplification.  So what kinds of things do you have to do to turn
around EZ-Rocket?

-R

--
"Sutton is the beginning of wisdom -
but only the beginning."
                     -- Jeff Greason
_______________________________________________
ERPS-list mailing list
[EMAIL PROTECTED]
http://lists.erps.org/mailman/listinfo/erps-list

Reply via email to