On Wed, Jan 23, 2002 at 12:17:54PM -0800, Bob Miller wrote: >Mr. O. sent me a link last night to the SliMP3, which might or might >not be part of the solution. Thanks, Mr. O.
Synchronization of muliple players is indeed a problem, particularly if you want them to be well under a second apart... The closer you want them, the harder the task becomes. I would think that TCP would be wholely unsuited to this task... The SLIMP3 doesn't look to me to have any synchronization ability. Perhaps using something that used multicasting, or dumping the data via some sort of UDP-based mechanism? Sean -- Electronic ways to get in touch with Canadians? Don't they generally involve a moose and an antenna? Sean Reifschneider, Inimitably Superfluous <[EMAIL PROTECTED]> tummy.com - Linux Consulting since 1995. Qmail, KRUD, Firewalls, Python
