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On Tue, Jul 08, 2003 at 12:24:42PM -0700, Bob Miller wrote:
> > I am going to pass on SGI performer.  I am staying away from demos (no sense
> > in working with software that your not going to buy.)  In working with an
> > audience to bridge the "digital divide" I have to consider cost, so I am
> > looking for freeware mostly
> 
> Performer was state of the art in 1994, but current game engines have
> largely passed it by, IMHO.  Speaking of which, check out QuakeForge,
> http://www.quakeforge.org/, if you're looking for a free 3d engine.

As the co-creator of QuakeForge, STAY AWAY.

The code is a nightmare, the engine is dog slow, and for some reason the
people who are still working on it seem to think that Quake should require
about 20 megs of disk space, and that's just the engine itself.  Somehow
they managed to take a 1.4 meg ELF binary and make some 35 individual
libraries out of it..

They didn't really add all that much to the game either.  They have a 32
bit software renderer, which is nice if you want 1996-era block soup in
lots of colors..  And they didn't even write that - it was written by
Forest Hale, who lives over in Horton.


There are other engines out there, and for the most part they work much
better.  DarkPlaces (Forest's netquake engine) is the most advanced engine
anyone has, period.  Project: Twilight also is pretty nifty and provides
both Quake and QuakeWorld.  DarkPlaces is more suited to use in a
non-Quake project, though.  Both are available at
http://icculus.org/twilight/ (though you will have to excuse the mess that
is our webspace, I really do need to finish up the beta website since the
primary site no longer exists...)

- -- 
Joseph Carter <[EMAIL PROTECTED]>        A man wrapped up in himself
                                               makes a very small package.
 
<Crow-> im fcucking druk
* Knghtbrd makes sure to log everything Crow- says tonight ...
<MrBump> heheh
<MrBump> He said he'd marry me! damnit!!
<Crow-> dude no way
<Knghtbrd> MrBump - he's not THAT drunk
<MrBump> Knghtbrd: I'm crushed :o)
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