2015-10-30 17:13 GMT+01:00 Quentin Anciaux <[email protected]>: > > > 2015-10-30 17:01 GMT+01:00 John Clark <[email protected]>: > >> On Thu, Oct 29, 2015 at 11:55 AM, Quentin Anciaux <[email protected]> >> wrote: >> >> >> >>>> And I repeat, If the microprocessor made of matter that obeys the laws >>>> of physics can't sense **any** information in the AI program then the AI >>>> program is not running, it's not intelligent it's just a inert list of >>>> instructions DOING nothing. >>>> >>> >>> > >>> Re-read what is written above... >>> >> >> OK >> >> : >> >> " >> And I repeat, If the microprocessor made of matter that obeys the laws >> of physics can't sense **any** information in the AI program then the AI >> program is not running, it's not intelligent it's just a inert list of >> instructions DOING nothing. >> " >> >> >> >>> > >>>>> how can that affect if ? how can it knows that external world ?* >>>>> >>>> >>>> >>>> >> >>>> It could have memories of that external world before the sensors were >>>> detached, if they were never attached then it could have no knowledge of >>>> that world >>>> >>> >>> > >>> That's the point... as no information of that "external" world is fed to >>> it. >>> >> >> Not true. The AI's physical memory banks are in that external world and >> the information in it is sure as hell fed into it, as are the results of >> calculations made by the physical microprocessors that are also in that >> external physical world. >> > > That's *not* information *about the physical world*... you are confusing > level as usual. >
I'll try again... fooling myself again in believing you're honest here... with a simple real life example. So let's pretend our "AI" is in fact a Nintendo Entertainment System game... that game, can be run on a physical NES, or can be run in an emulator running on a physical computer... or on an emulator running on an emulator running on a physical computer... >From the POV of the game, it is unable to distinguish those cases because all informations it has from the substrate(machine running it) is the same, the NES game cannot know it is not really running on a physical NES... Same thing with the AI, the information it has access to, it cannot tell the ontological status of what that information represent... those informations could come from a really real ontological physical world... or an emulation of the really real ontological physical world or an emulation of an emulation of the really real ontological physical world.... it has no way to decide the ontological status of that "external world". Quentin > > Bye > > >> >> >>> >> >>>> but it would still have knowledge of some virtual world in its memory >>>> banks. >>>> >>> >>> > >>> Who cares ? >>> >> >> Well I care, and you should too it you ever want to remember anything >> or calculate anything. >> >> >> >>> > >>> he question was about the "external" world. >>> >> >> I know, and the external world is exactly where every single bit of the >> hardware that the AI needs >> >> to function is located. >> >> John K Clark >> >> -- >> You received this message because you are subscribed to the Google Groups >> "Everything List" group. >> To unsubscribe from this group and stop receiving emails from it, send an >> email to [email protected]. >> To post to this group, send email to [email protected]. >> Visit this group at http://groups.google.com/group/everything-list. >> For more options, visit https://groups.google.com/d/optout. >> > > > > -- > All those moments will be lost in time, like tears in rain. (Roy > Batty/Rutger Hauer) > -- All those moments will be lost in time, like tears in rain. (Roy Batty/Rutger Hauer) -- You received this message because you are subscribed to the Google Groups "Everything List" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/everything-list. For more options, visit https://groups.google.com/d/optout.

