On Tuesday, October 8, 2024 at 2:14:32 PM UTC-6 John Clark wrote:

On Tue, Oct 8, 2024 at 2:57 PM Alan Grayson <[email protected]> wrote:

*>> Yes, it could be that the electron was in one and only one state before 
the measurement was made and we just don't know which one. If  that is the 
case then realism is correct and, to be consistent with experimental 
results, either determinism or locality or both must be wrong.  You just 
can't have realism and locality and determinism, you've got to abandon at 
least one of those three things.*


*> Could you explain why this is the case, if it is? TY, AG *


*I'll repeat a post I sent a couple of years ago when somebody asked me the 
same question.*
*==*

*If you want all the details this is going to be a long post, you asked for 
it. First I'm gonna have to show that any theory (except for 
superdeterminism which is idiotic) that is deterministic, local and 
realistic cannot possibly explain the violation of Bell's Inequality that 
we see in our experiments, and then show why a theory like Many Worlds 
witch is deterministic and local but NOT realistic can.*

*The hidden variable concept was Einstein's idea, he thought there was 
a local reason all events happened, even quantum mechanical events, but we 
just can't see what they are. It was a reasonable guess at the time but 
today experiments have shown that Einstein was wrong, to do that I'm gonna 
illustrate some of the details of Bell's inequality with an example.*



*When a photon of undetermined polarization hits a polarizing filter there 
is a 50% chance it will make it through. For many years physicists like 
Einstein who disliked the idea that God played dice with the universe 
figured there must be a hidden variable inside the photon that told it what 
to do. By "hidden variable" they meant something different about that 
particular photon that we just don't know about. They meant something 
equivalent to a look-up table inside the photon that for one reason or 
another we are unable to access but the photon can when it wants to know if 
it should go through a filter or be stopped by one. We now understand that 
is impossible. In 1964 (but not published until 1967) John Bell showed that 
correlations that work by hidden variables must be less than or equal to a 
certain value, this is called Bell's Inequality. In experiment it was found 
that some correlations are actually greater than that value. Quantum 
Mechanics can explain this, classical physics or even classical logic can 
not.Even if Quantum Mechanics is someday proven to be untrue Bell's 
argument is still valid, in fact his original paper had no Quantum 
Mechanics in it and can be derived with high school algebra; his point was 
that any successful theory about how the world works must explain why 
his inequality is violated, and today we know for a fact from experiments 
that it is indeed violated. Nature just refuses to be sensible and doesn't 
work the way you'd think it should.   *


*IIUC, Bell experiments demonstrate that hidden variables don't exist. Does 
this mean realism has been falsified. In an earlier post, IIRC, you stated 
that realism might be falsified. Which is it and why? AG*         













*I have a black box, it has a red light and a blue light on it, it also has 
a rotary switch with 6 connections at the 12,2,4,6,8 and 10 o'clock 
positions. The red and blue light blink in a manner that passes all known 
tests for being completely random, this is true regardless of what position 
the rotary switch is in. Such a box could be made and still be completely 
deterministic by just pre-computing 6 different random sequences and 
recording them as a look-up table in the box. Now the box would know which 
light to flash.I have another black box. When both boxes have the same 
setting on their rotary switch they both produce the same random sequence 
of light flashes. This would also be easy to reproduce in a classical 
physics world, just record the same 6 random sequences in both boxes. The 
set of boxes has another property, if the switches on the 2 boxes are set 
to opposite positions, 12 and 6 o'clock for example, there is a total 
negative correlation; when one flashes red the other box flashes blue and 
when one box flashes blue the other flashes red. This just makes it all the 
easier to make the boxes because now you only need to pre-calculate 3 
random sequences, then just change every 1 to 0 and every 0 to 1 to get the 
other 3 sequences and record all 6 in both boxes.The boxes have one more 
feature that makes things very interesting, if the rotary switch on a box 
is one notch different from the setting on the other box then the sequence 
of light flashes will on average be different 1 time in 4. How on Earth 
could I make the boxes behave like that? Well, I could change on average 
one entry in 4 of the 12 o'clock look-up table (hidden variable) sequence 
and make that the 2 o'clock table. Then change 1 in 4 of the 2 o'clock and 
make that the 4 o'clock, and change 1 in 4 of the 4 o'clock and make that 
the 6 o'clock. So now the light flashes on the box set at 2 o'clock is 
different from the box set at 12 o'clock on average by 1 flash in 4. The 
box set at 4 o'clock differs from the one set at 12 by 2 flashes in 4, and 
the one set at 6 differs from the one set at 12 by 3 flashes in 4.BUT I 
said before that boxes with opposite settings should have a 100% 
anti-correlation, the flashes on the box set at 12 o'clock should differ 
from the box set at 6 o'clock by 4 flashes in 4 NOT 3 flashes in 4. Thus if 
the boxes work by hidden variables then when one is set to 12 o'clock and 
the other to 2 there MUST be a 2/3 correlation, at 4 a 1/3 correlation, and 
of course at 6 no correlation at all.  A correlation greater than 2/3, such 
as 3/4, for adjacent settings produces paradoxes, at least it would if you 
expected everything to work mechanistically because of some local hidden 
variable involved.Does this mean it's impossible to make two boxes that 
have those specifications? Nope, but it does mean hidden variables can not 
be involved and that means something very weird is going on. Actually it 
would be quite easy to make a couple of boxes that behave like that, it's 
just not easy to understand how that could be. *













*Photons behave in just this spooky manner, so to make the boxes all you 
need it 4 things:1) A glorified light bulb, something that will make two 
photons of unspecified but identical polarizations moving in opposite 
directions so you can send one to each box. An excited calcium atom would 
do the trick, or you could turn a green photon into two identical lower 
energy red photons with a crystal of potassium dihydrogen phosphate.2) A 
light detector sensitive enough to observe just one photon. Incidentally 
the human eye is not quite good enough to do that but frogs can, for frogs 
when light gets very weak it must stop getting dimmer and appears to flash 
instead. 3) A polarizing filter, we've had these for well over a century.4) 
Some gears and pulleys so that each time the rotary switch is advanced one 
position the filter is advanced by 30 degrees. This is because it's been 
known for many years that the amount of light polarized at 0 degrees that 
will make it through a polarizing filter set at X is [COS (x)]^2; and if X 
= 30 DEGREES (π/6 radians) then the value is .75; if the light is so dim 
that only one photon is sent at a time then that translates to the 
probability that any individual photon will make it through the filter is 
75%.The bottom line of all this is that there can not be something special 
about a specific photon, some internal difference, some hidden local 
variable that determines if it makes it through a filter or not. Thus if we 
ignore a superdeterministic conspiracy, as we should, then one of two 
things MUST be true:1) The universe is not realistic, that is, things do 
NOT exist in one and only one state both before and after they are 
observed. In the case of Many Worlds it means the very look up table as 
described in the above cannot be printed in indelible ink but, because Many 
Worlds assumes that Schrodinger's Equation means what it says, the look up 
table itself not only can but must exist in many different versions both 
before and after a measurement is made.*

*2) The universe is non-local, that is, everything influences everything 
else and does so without regard for the distances involved or amount of 
time involved or even if the events happen in the past or the future; the 
future could influence the past. But because Many Worlds is non-realistic, 
and thus doesn't have a static lookup table, it has no need to resort to 
any of these non-local influences to explain experimental results.*

*Einstein liked non-locality even less than nondeterminism, I'm not sure 
how he'd feel about non-realistic theories like Many Worlds, the idea 
wasn't discovered until about 10 years after his death. *

 John K Clark    See what's on my new list at  Extropolis 
<https://groups.google.com/g/extropolis>
erx





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