Hi to all, just a quick question following what Andrew said . What I need to do to open the mouth of a FaceGen model in a Maya animation ? it is possible with the model from the FaceGen without touching the model in Maya, only do it rigging with The Face Machine software. ( I'm trying without success with the High ResNeutral plus Animation Morphs model free download from your web). So , I need to use SDK with complete C++ to do it ?? and what about to make blinking the eyes ?/.
Thanks in advance all the best,Jhon. On Dec 1, 6:40 pm, FaceGen Guru <[EMAIL PROTECTED]> wrote: > Hi Maarten, > > The FG file format is not useful without the FaceGen SDK, since the > numbers it contains are only coefficients for the statistical basis > modes (ie the delta morphs for the shape and texture). So the FG file > is basically a 'face coordinate'. The SDK then lets you change this > face coordinate in meaningful ways (ie the various face controls) and > construct a mesh of that face. So yes, the SDK comes with complete C++ > source code and description of the FG file format. > > Best wishes, > Andrew. --~--~---------~--~----~------------~-------~--~----~ FaceGen: Award-winning 3-D face creation software. Visit http://www.facegen.com to download a free copy of the Modeller! You received this message because you are subscribed to the Google Groups "FaceGen" group. For more options, visit this group at http://groups.google.com/group/facegen?hl=en -~----------~----~----~----~------~----~------~--~---
