Hi J,
To be specific, I believe you are talking about a mesh exported from
FaceGen Modeller in the Maya Ascii (.ma) format. You can download the
sample John face with our hires default mesh in the neutral shape with
a full set of blendshapes (as animation targets are called in Maya)
from the downloads section of our website. Since this is an actual
mesh, in the well-known .ma format, you should be able to use this
with many different programs and certainly do not require the FaceGen
SDK. I'm not a Maya expert so I can't give you detailed instructions
on how to make use of blendshapes in Maya, but perhaps someone else
reading this can help out with a step-by-step.
Andrew.

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