--- In [email protected], "sparaig" <[EMAIL PROTECTED]> wrote:
>
> --- In [email protected], Peter <drpetersutphen@> wrote:
> >
> > 
> > 
> > --- Alex Stanley <j_alexander_stanley@>
> > wrote:
> > 
> > > --- In [email protected], "authfriend"
> > > <jstein@> wrote:
> > > >
> > > > This 1980s three-minute commercial for Isuzu,
> > > according
> > > > to PC World's Steve Bass, was made without special
> > > > effects or CGI.
> > > > 
> > > > YouTube:
> > > > http://tinyurl.com/zlx7z
> > > 
> > > Nice driving! Too bad the cars were so fugly.
> > > 
> > > There's also the Rube Goldberg Honda commercial:
> > > 
> > > http://tinyurl.com/leh5z
> > > 
> > > I remember reading an article about that commercial
> > > when it first came
> > > out, and it was also not CGI. They just did take
> > > after take after
> > > take, for hours on end, and finally it worked
> > > perfectly, and the crew
> > > was stunned when it finally worked.
> > 
> > Having worked in TV production for many years in my
> > first career, I doubt such a complex sequence would be
> > left to chance and shot over and over again until it
> > came out right. It would cost way too much because of
> > the time involved. A producer would say ,"NO WAY" to
> > the expense. I believe the production story is just a
> > fun, false story. 
> > 
> 
> Ubelieveable that anyone would think this wasn't CGI. Do people think that 
> Gollem in 
Lord 
> of the Rings was some kind of body suit?
> 
> Jeeze.
> 
> Here's how it was done: someone took Maya or some other professional level 
> animation 
> package and drew 3D images of all the parts. Then they created some kind of 
> 3D 
physics 
> engine, probably tweaked to make it look better than Maya's own built-in 
> Physics 
> simulator, and ran the simulation til it looked right, rendered it, used 
> various after-
> rendering applications to make sure it looked as good as it possibly could, 
> added sound 
> effects, and that's it.
> 
> Here's a very baby version of the same thing done using the level editor for 
> AFterlife, 
> including the game's own sound effects:
> 
> http://tinyurl.com/pv928
> 
> Here's another one without sound effects:
> 
> http://video.google.com/videoplay?docid=4049365580674350429
> 
> 
> Remember: the above were done using FREE level editors for a silly $50 game. 
> The 
> commercial was done using a $7,000 software package that used to cost $60,000.
>

Blush. Though I still think the producers were ripped off. It would have cost 
less to do teh 
CGI version and would have looked just as good:

http://www.theembassyvfx.com/main.html






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